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	<title>Comments on: How to defeat a turtle</title>
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	<description>Transporting our ACUs to your base since 2007</description>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/03/18/how-to-defeat-a-turtle/comment-page-1/#comment-442</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Tue, 03 Apr 2007 15:15:59 +0000</pubDate>
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		<description>Absolutely.  Tech 2 artillery is noticeably inaccurate.  In the time it takes mobile artillery to crack base shields, the defender would be lucky to kill even a few of the attackers with tech 2 artillery.  Mobile artillery firing out from underneath shields would actually be a much, much more effective counter.  As would having a defensive army ready to sally forth and engage the attackers in close combat.  Gunships do a good job of this, and have the advantage of being able to respond more quickly than, say, siege bots.  Or, even better, just a few strategic bombers can demolish any sized land army that doesn&#039;t have good anti-air protection.</description>
		<content:encoded><![CDATA[<p>Absolutely.  Tech 2 artillery is noticeably inaccurate.  In the time it takes mobile artillery to crack base shields, the defender would be lucky to kill even a few of the attackers with tech 2 artillery.  Mobile artillery firing out from underneath shields would actually be a much, much more effective counter.  As would having a defensive army ready to sally forth and engage the attackers in close combat.  Gunships do a good job of this, and have the advantage of being able to respond more quickly than, say, siege bots.  Or, even better, just a few strategic bombers can demolish any sized land army that doesn&#8217;t have good anti-air protection.</p>
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		<title>By: Baughn</title>
		<link>http://www.supcomtalk.com/2007/03/18/how-to-defeat-a-turtle/comment-page-1/#comment-441</link>
		<dc:creator>Baughn</dc:creator>
		<pubDate>Tue, 03 Apr 2007 14:40:10 +0000</pubDate>
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		<description>T3 mobile artillery is has a longer range than point defences, but noticably shorter than T2 artilery. Although the latter costs more, would they truly be that useful in cracking a shield while sitting there under artillery fire?</description>
		<content:encoded><![CDATA[<p>T3 mobile artillery is has a longer range than point defences, but noticably shorter than T2 artilery. Although the latter costs more, would they truly be that useful in cracking a shield while sitting there under artillery fire?</p>
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