A blast from the past

Here’s an early Supreme Commander teaser screenshot from way before the closed beta even began. Notice how different everything looks. There isn’t a single currently recognizable unit in that screenshot, except perhaps what looks to be the mech marine. That battle just looks so … alive. I wonder what happened between then and now. I wonder why it seems like Gas Powered Games re-made all of their unit models. In particular, I really want those large, four-legged tanks in the current iteration of the game. Those would make for some mean tech 3 units, and would help add some variety to the current bland tech 3 fare of engineer, siege bot, and mobile artillery.

Those explosions are also really nifty. I wonder if they actually had those in the game at some point, or if they Photoshopped them in for the screenshot. They almost look like 2D sprites; I’m not sure how they’d work if you, say, rotated the camera.

Early teaser Supreme Commander screenshot
(click to enlarge)

6 Responses to “A blast from the past”

  1. Daniel Rutter Says:

    The explosions are placeholder sprites; they’d look exactly the same from any angle, like the magic rotating corpses in Doom :-). Fast (well, scaling permitting), but hideous in a true 3D game.

  2. Grokmoo Says:

    That screenshot looks extremely contrived. Notice the positions and orientations of the various units. It just doesn’t make a whole lot of sense. Also, don’t those blue tanks look kind of like the UEF pillar?

  3. Hmmm Says:

    They look “so alive” because the explosions are all photoshopped into the image and the colors are enhanced as well.

  4. Ryuken Says:

    Idd, those screens were mock-ups, purely art thrown together to give people an early impression. They DID have “real” volumetric explosions with volume at a certain point ( just look at this: http://www.supcomuniverse.com/?p=image&id=150 ) unlike the horizontal, white flashes we’re seeing now (only the UEF and Cybran nuke effects give me a real explosion feel). Still, it might have been too much of a burden on the PC.

  5. Cyde Weys Says:

    Yeah, I figured those screenshots weren’t quite on the level. Ah well. I guess it doesn’t make much sense to compare what is actually accomplished real-time in a 3D engine against an “artist’s illustration” and say I wish the present game were more like the fake.

  6. Hipsu Says:

    Pics that made my jaw drop back then (I’m such a victim of early hype :))

    http://media.pc.gamespy.com/media/755/755287/img_2897686.html
    http://media.pc.gamespy.com/media/755/755287/img_2897782.html (water)
    And especially
    http://media.pc.gamespy.com/media/755/755287/img_2897699.html

    Sigh.. I wish someday – when PCs get faster – we can see something like that…

Feel free to leave a comment: