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	<title>Comments on: Assassination: the only way to play</title>
	<atom:link href="http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/</link>
	<description>Transporting our ACUs to your base since 2007</description>
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		<title>By: vivian</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-1227</link>
		<dc:creator>vivian</dc:creator>
		<pubDate>Tue, 24 Apr 2007 04:44:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-1227</guid>
		<description>agree absolutely ,exploited your commander under your troop protection like what u said ..</description>
		<content:encoded><![CDATA[<p>agree absolutely ,exploited your commander under your troop protection like what u said ..</p>
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		<title>By: lefeu</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-1028</link>
		<dc:creator>lefeu</dc:creator>
		<pubDate>Wed, 18 Apr 2007 07:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-1028</guid>
		<description>Sneakypete: When was the last time you saw two armies of giant robots fighting for cyborgs and followers of an alian cult? It could just as easily be argued that the robots only function under the direct control of the commander.

The point being that it comes down to playability. If you&#039;re too lazy to protect your commander, like the idea of building douzens of air scouts while you chase down a defeated opponent, and are willing to put up with the risk of getting comm bombed then maybe supremecy is for you. Although I guess all that&#039;s been covered.</description>
		<content:encoded><![CDATA[<p>Sneakypete: When was the last time you saw two armies of giant robots fighting for cyborgs and followers of an alian cult? It could just as easily be argued that the robots only function under the direct control of the commander.</p>
<p>The point being that it comes down to playability. If you&#8217;re too lazy to protect your commander, like the idea of building douzens of air scouts while you chase down a defeated opponent, and are willing to put up with the risk of getting comm bombed then maybe supremecy is for you. Although I guess all that&#8217;s been covered.</p>
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		<title>By: sneakypete</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-1025</link>
		<dc:creator>sneakypete</dc:creator>
		<pubDate>Wed, 18 Apr 2007 06:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-1025</guid>
		<description>As much as assasination mode may balance out  comm bombs, the reality is that even if you die your army keeps fighting.  When was the last time anyone has heard of a general or other leader in battle that died and the fight was over, no more fighting. Maybe the moral of troops were done but the fighting didn&#039;t stop, plus these are machines they do not have feelings, what do they care whether the commanders dies or not. I like both ways of playing if that matters, and both ways of playing have there own stratagies, so to each their own.</description>
		<content:encoded><![CDATA[<p>As much as assasination mode may balance out  comm bombs, the reality is that even if you die your army keeps fighting.  When was the last time anyone has heard of a general or other leader in battle that died and the fight was over, no more fighting. Maybe the moral of troops were done but the fighting didn&#8217;t stop, plus these are machines they do not have feelings, what do they care whether the commanders dies or not. I like both ways of playing if that matters, and both ways of playing have there own stratagies, so to each their own.</p>
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		<title>By: Hipsu</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-988</link>
		<dc:creator>Hipsu</dc:creator>
		<pubDate>Tue, 17 Apr 2007 20:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-988</guid>
		<description>I guess nothing. I just posted that after you posted yours and didn&#039;t see it. Would have commented something like you&#039;re ok fella. Then again it would have been edit-abuse so never mind. ;)</description>
		<content:encoded><![CDATA[<p>I guess nothing. I just posted that after you posted yours and didn&#8217;t see it. Would have commented something like you&#8217;re ok fella. Then again it would have been edit-abuse so never mind. ;)</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-986</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Tue, 17 Apr 2007 20:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-986</guid>
		<description>Hipsu: Why, what needs editing?  I don&#039;t see any typos.</description>
		<content:encoded><![CDATA[<p>Hipsu: Why, what needs editing?  I don&#8217;t see any typos.</p>
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		<title>By: Hipsu</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-984</link>
		<dc:creator>Hipsu</dc:creator>
		<pubDate>Tue, 17 Apr 2007 20:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-984</guid>
		<description>Ookay, Now I&#039;d like to have an edit button to do something to my last line...</description>
		<content:encoded><![CDATA[<p>Ookay, Now I&#8217;d like to have an edit button to do something to my last line&#8230;</p>
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		<title>By: Hipsu</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-983</link>
		<dc:creator>Hipsu</dc:creator>
		<pubDate>Tue, 17 Apr 2007 20:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-983</guid>
		<description>Deadlegion: And that&#039;s why I love assassination.

Molloy: That sounds bad. Thankfully in supcom ranked games you just must play assassination. Generally I feel assassination is also the most favored game-mode in custom games so it&#039;s not like it&#039;s a huge problem for anyone.

My whole gripe went to Cyde Weys&#039; way of encouraging people to do the wrong thing and ruin the game for those who just like to have a good game playing supremacy/annihilation instead.</description>
		<content:encoded><![CDATA[<p>Deadlegion: And that&#8217;s why I love assassination.</p>
<p>Molloy: That sounds bad. Thankfully in supcom ranked games you just must play assassination. Generally I feel assassination is also the most favored game-mode in custom games so it&#8217;s not like it&#8217;s a huge problem for anyone.</p>
<p>My whole gripe went to Cyde Weys&#8217; way of encouraging people to do the wrong thing and ruin the game for those who just like to have a good game playing supremacy/annihilation instead.</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-978</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Tue, 17 Apr 2007 19:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-978</guid>
		<description>I should clarify, I personally am not interested in being perceived as a jerk, so you won&#039;t see me ruining these large multiplayer custom games just because they set the wrong game mode &#8212; but at the same time, people need to be aware that the best protection against early comm-bombing is to set the game to assassination, and that if they don&#039;t, they are leaving themselves open to the possibility of their game being ruined by real &quot;jerks&quot;.</description>
		<content:encoded><![CDATA[<p>I should clarify, I personally am not interested in being perceived as a jerk, so you won&#8217;t see me ruining these large multiplayer custom games just because they set the wrong game mode &mdash; but at the same time, people need to be aware that the best protection against early comm-bombing is to set the game to assassination, and that if they don&#8217;t, they are leaving themselves open to the possibility of their game being ruined by real &#8220;jerks&#8221;.</p>
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		<title>By: Molloy</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-977</link>
		<dc:creator>Molloy</dc:creator>
		<pubDate>Tue, 17 Apr 2007 19:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-977</guid>
		<description>This is the reason I got so fucking frustrated with the TA: Spring community. Everybody played large team games. And everybody played Commander Continues. There was a much larger proportion of noob players who just couldn&#039;t be arsed protecting their commander properly. So any attempt to convince them they should play Comm Ends was met with widespread whining. 

The end result was everybody built loads of construction units, and all the cheap shits would Comm bomb you after 8 minutes, and send an army in after it. There was no way you could protect yourself from it at that early stage.

There was a short period where a few good TA players started playing Spring and proper 1vs1 competitive matches took off. It made for some interesting replays and the modders finally got a good idea of what was wrong with their balance. They lost interest fairly quickly and mindless 4vs4&#039;s and 5vs5&#039;s on choke point maps took over again relatively quickly.

Spring also has the most hostile forum known to man. Truly and awful place.</description>
		<content:encoded><![CDATA[<p>This is the reason I got so fucking frustrated with the TA: Spring community. Everybody played large team games. And everybody played Commander Continues. There was a much larger proportion of noob players who just couldn&#8217;t be arsed protecting their commander properly. So any attempt to convince them they should play Comm Ends was met with widespread whining. </p>
<p>The end result was everybody built loads of construction units, and all the cheap shits would Comm bomb you after 8 minutes, and send an army in after it. There was no way you could protect yourself from it at that early stage.</p>
<p>There was a short period where a few good TA players started playing Spring and proper 1vs1 competitive matches took off. It made for some interesting replays and the modders finally got a good idea of what was wrong with their balance. They lost interest fairly quickly and mindless 4vs4&#8217;s and 5vs5&#8217;s on choke point maps took over again relatively quickly.</p>
<p>Spring also has the most hostile forum known to man. Truly and awful place.</p>
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		<title>By: DeadLegion</title>
		<link>http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/comment-page-1/#comment-976</link>
		<dc:creator>DeadLegion</dc:creator>
		<pubDate>Tue, 17 Apr 2007 19:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/17/assassination-the-only-way-to-play/#comment-976</guid>
		<description>In a general sense though Hipsu, com assassination is a very hard thing to pull off against a veteran opponent. Once you learn how to protect your ACU, stopping assassination attempts becomes much easier. 

Often in high level play you typically have to overun the guys base before you get a chance to kill an ACU. Assassination ends the game at the most fun part when the game is played to that extent. For me it is no fun chasing every last unit around a large map when I have already essentially defeated my opponent. 

When I do play under supremacy I usually like to keep my ACU if I am UEF or Cybran because the upgrades to those ACU&#039;s are worth more than a quick bomb at t2 that wont destroy factories or anything under a shield.</description>
		<content:encoded><![CDATA[<p>In a general sense though Hipsu, com assassination is a very hard thing to pull off against a veteran opponent. Once you learn how to protect your ACU, stopping assassination attempts becomes much easier. </p>
<p>Often in high level play you typically have to overun the guys base before you get a chance to kill an ACU. Assassination ends the game at the most fun part when the game is played to that extent. For me it is no fun chasing every last unit around a large map when I have already essentially defeated my opponent. </p>
<p>When I do play under supremacy I usually like to keep my ACU if I am UEF or Cybran because the upgrades to those ACU&#8217;s are worth more than a quick bomb at t2 that wont destroy factories or anything under a shield.</p>
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