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	<title>Comments on: Raging battle through the forests of Sentry Point</title>
	<atom:link href="http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Tue, 06 Jan 2009 13:23:14 +0000</pubDate>
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		<title>By: Chaos-Storm</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2811</link>
		<dc:creator>Chaos-Storm</dc:creator>
		<pubDate>Tue, 05 Jun 2007 23:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2811</guid>
		<description>Mexes are also not upgraded cause this map is very small, and actually rather resource rich, and its more efficient just to capture other mexes than upgrading. Since you are so close to your opponent, every units counts, and upgrading mexes early can get you killed.</description>
		<content:encoded><![CDATA[<p>Mexes are also not upgraded cause this map is very small, and actually rather resource rich, and its more efficient just to capture other mexes than upgrading. Since you are so close to your opponent, every units counts, and upgrading mexes early can get you killed.</p>
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		<title>By: amanasleep</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2764</link>
		<dc:creator>amanasleep</dc:creator>
		<pubDate>Tue, 05 Jun 2007 09:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2764</guid>
		<description>You don't need to kill mobile units with Slammer ground attack.  You can kill mexes with them.  Think of them like Hunters with AA guns.  They are amazing harassment units for that reason.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t need to kill mobile units with Slammer ground attack.  You can kill mexes with them.  Think of them like Hunters with AA guns.  They are amazing harassment units for that reason.</p>
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		<title>By: Cattletech</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2757</link>
		<dc:creator>Cattletech</dc:creator>
		<pubDate>Tue, 05 Jun 2007 06:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2757</guid>
		<description>I always thought the sky slammer's ability was just another Cybran gimmick. Can you actually kill anything other than a scout with it? 

*looks at database*

10 DPS (effectively quite a bit less) at range 18... not much to write home about. It could be useful if the range were the same as the AA mode, so you could harass PDs.</description>
		<content:encoded><![CDATA[<p>I always thought the sky slammer&#8217;s ability was just another Cybran gimmick. Can you actually kill anything other than a scout with it? </p>
<p>*looks at database*</p>
<p>10 DPS (effectively quite a bit less) at range 18&#8230; not much to write home about. It could be useful if the range were the same as the AA mode, so you could harass PDs.</p>
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		<title>By: nPn</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2739</link>
		<dc:creator>nPn</dc:creator>
		<pubDate>Tue, 05 Jun 2007 01:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2739</guid>
		<description>You can switch to ground attack, but it's next to useless because of their terrible aim and nearly useless attack. Now, if they could fire out of transports, you'd have an awesome AA aircraft and some neat gunships that track their targets. Even better if other things would work on a transport. Engineers that can repair the transport? Aerial missile launchers? OK, maybe that's not practical for the same reason tanks shouldn't fire out of gunships. Heh, a commander that can reclaim, build and overcharge stuff on the ground. &#62;:)</description>
		<content:encoded><![CDATA[<p>You can switch to ground attack, but it&#8217;s next to useless because of their terrible aim and nearly useless attack. Now, if they could fire out of transports, you&#8217;d have an awesome AA aircraft and some neat gunships that track their targets. Even better if other things would work on a transport. Engineers that can repair the transport? Aerial missile launchers? OK, maybe that&#8217;s not practical for the same reason tanks shouldn&#8217;t fire out of gunships. Heh, a commander that can reclaim, build and overcharge stuff on the ground. &gt;:)</p>
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		<title>By: VonBargenJL</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2708</link>
		<dc:creator>VonBargenJL</dc:creator>
		<pubDate>Mon, 04 Jun 2007 16:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2708</guid>
		<description>i love skyslammers because of that ability to shoot ground/air....its too bad they dont track ground targets though (that i remember)

but i HAVE noticed a problem with the T2 cruisers who have the same ability, but havent done enough testing on it before i report it (about the missiles not switching fully back to AA)</description>
		<content:encoded><![CDATA[<p>i love skyslammers because of that ability to shoot ground/air&#8230;.its too bad they dont track ground targets though (that i remember)</p>
<p>but i HAVE noticed a problem with the T2 cruisers who have the same ability, but havent done enough testing on it before i report it (about the missiles not switching fully back to AA)</p>
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		<title>By: Viperion</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2703</link>
		<dc:creator>Viperion</dc:creator>
		<pubDate>Mon, 04 Jun 2007 12:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2703</guid>
		<description>Loui - Maybe you did have a Radar Tower that I didn't catch.  Landscouts and T1 Airscouts are effective radar, especially for attack forces, but I think on a map that small, where a single T1 Radar Tower hits a good portion of the map, it's a good investment, as you don't have to worry about losing it to enemy fire during the battle.

Just my opinion, I'm ranked in the 2600's, so the types of games I have been playing are at a different level than yours!</description>
		<content:encoded><![CDATA[<p>Loui - Maybe you did have a Radar Tower that I didn&#8217;t catch.  Landscouts and T1 Airscouts are effective radar, especially for attack forces, but I think on a map that small, where a single T1 Radar Tower hits a good portion of the map, it&#8217;s a good investment, as you don&#8217;t have to worry about losing it to enemy fire during the battle.</p>
<p>Just my opinion, I&#8217;m ranked in the 2600&#8217;s, so the types of games I have been playing are at a different level than yours!</p>
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		<title>By: wake</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2702</link>
		<dc:creator>wake</dc:creator>
		<pubDate>Mon, 04 Jun 2007 12:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2702</guid>
		<description>"In the south, Cauldron does a very good job of toggling his Sky Slammers to fire at ground units. You rarely ever see this ability used, and many players probably don’t even know about this capability."

Uhm yup, I had no idea. I'll have to look for this toggle? 0__o</description>
		<content:encoded><![CDATA[<p>&#8220;In the south, Cauldron does a very good job of toggling his Sky Slammers to fire at ground units. You rarely ever see this ability used, and many players probably don’t even know about this capability.&#8221;</p>
<p>Uhm yup, I had no idea. I&#8217;ll have to look for this toggle? 0__o</p>
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		<title>By: Sir_Loui</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2701</link>
		<dc:creator>Sir_Loui</dc:creator>
		<pubDate>Mon, 04 Jun 2007 12:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2701</guid>
		<description>it was a pretty nice game .. but viperion u are totally wrong with ur radar comments. i had air scouts and radar+ landscout most of the game and that was how i knew exactly when to attack and defend</description>
		<content:encoded><![CDATA[<p>it was a pretty nice game .. but viperion u are totally wrong with ur radar comments. i had air scouts and radar+ landscout most of the game and that was how i knew exactly when to attack and defend</p>
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		<title>By: Will (green)</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2699</link>
		<dc:creator>Will (green)</dc:creator>
		<pubDate>Mon, 04 Jun 2007 07:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2699</guid>
		<description>It's nice to see your writing up here again, you know?</description>
		<content:encoded><![CDATA[<p>It&#8217;s nice to see your writing up here again, you know?</p>
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		<title>By: Wuped</title>
		<link>http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2695</link>
		<dc:creator>Wuped</dc:creator>
		<pubDate>Mon, 04 Jun 2007 04:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/03/raging-battle-through-the-forests-of-sentry-point/#comment-2695</guid>
		<description>It gives "gg" a whole new meaning (:</description>
		<content:encoded><![CDATA[<p>It gives &#8220;gg&#8221; a whole new meaning (:</p>
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