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	<title>Comments on: High ranking game on Open Palms</title>
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	<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Tue, 06 Jan 2009 13:37:07 +0000</pubDate>
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		<item>
		<title>By: theShiznit</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3339</link>
		<dc:creator>theShiznit</dc:creator>
		<pubDate>Fri, 15 Jun 2007 15:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3339</guid>
		<description>Just saw the replay yesterday.  It was great.   I'll definitely pick up some mass management tips from little one.  I alway run out of mass just as i get to t2.</description>
		<content:encoded><![CDATA[<p>Just saw the replay yesterday.  It was great.   I&#8217;ll definitely pick up some mass management tips from little one.  I alway run out of mass just as i get to t2.</p>
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		<title>By: amanasleep</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3217</link>
		<dc:creator>amanasleep</dc:creator>
		<pubDate>Wed, 13 Jun 2007 17:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3217</guid>
		<description>@Baddox: You can check upgrades by choosing the player that controls the unit you want to look at and then selecting the unit and clicking on the upgrade dialog.  If he has an upgrade, the "remove upgrade" button will be there telling you what it is.</description>
		<content:encoded><![CDATA[<p>@Baddox: You can check upgrades by choosing the player that controls the unit you want to look at and then selecting the unit and clicking on the upgrade dialog.  If he has an upgrade, the &#8220;remove upgrade&#8221; button will be there telling you what it is.</p>
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		<title>By: Grokmoo</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3206</link>
		<dc:creator>Grokmoo</dc:creator>
		<pubDate>Wed, 13 Jun 2007 14:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3206</guid>
		<description>Its not that difficult to take out a T2 transport before it lands.  Rock would have needed to be on his toes, but if he had immediately targeted the transport with the commander in it he might have won.  I just played a game where 2 T2 AA (Aeon) took out a T2 transport carrying a commander before it was able to land.  I also had a couple interceptors, though.  This was a last ditch comm-bomb, rather than a coordinated attack, so he didn't have any escorts.</description>
		<content:encoded><![CDATA[<p>Its not that difficult to take out a T2 transport before it lands.  Rock would have needed to be on his toes, but if he had immediately targeted the transport with the commander in it he might have won.  I just played a game where 2 T2 AA (Aeon) took out a T2 transport carrying a commander before it was able to land.  I also had a couple interceptors, though.  This was a last ditch comm-bomb, rather than a coordinated attack, so he didn&#8217;t have any escorts.</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3201</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Wed, 13 Jun 2007 13:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3201</guid>
		<description>Baddox: No, it was a fully upgraded Aeon combat ACU, with shield, rate of fire, and range of fire upgrades.</description>
		<content:encoded><![CDATA[<p>Baddox: No, it was a fully upgraded Aeon combat ACU, with shield, rate of fire, and range of fire upgrades.</p>
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	<item>
		<title>By: Baddox</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3200</link>
		<dc:creator>Baddox</dc:creator>
		<pubDate>Wed, 13 Jun 2007 13:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3200</guid>
		<description>@amanasleep.  You're probably right. I should stop making conclusions unless I check more closely.

By they way, did he just get the regen and weapon upgrade?  There doesn't seem to be a way to tell what's being upgraded on an ACU while watching a replay--if there is, I don't know it.</description>
		<content:encoded><![CDATA[<p>@amanasleep.  You&#8217;re probably right. I should stop making conclusions unless I check more closely.</p>
<p>By they way, did he just get the regen and weapon upgrade?  There doesn&#8217;t seem to be a way to tell what&#8217;s being upgraded on an ACU while watching a replay&#8211;if there is, I don&#8217;t know it.</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3199</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Wed, 13 Jun 2007 13:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3199</guid>
		<description>amanasleep: Yeah, the ACU drop was a big risk.  all of those 40K HP don't matter one bit when it's traveling in a very fragile transport.</description>
		<content:encoded><![CDATA[<p>amanasleep: Yeah, the ACU drop was a big risk.  all of those 40K HP don&#8217;t matter one bit when it&#8217;s traveling in a very fragile transport.</p>
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		<title>By: RobertoBuckgnini</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3193</link>
		<dc:creator>RobertoBuckgnini</dc:creator>
		<pubDate>Wed, 13 Jun 2007 10:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3193</guid>
		<description>Great replay review - these are my favourite part of Supreme Commander Talk. I'm hanging out for one on a water map, even if it's not between ranked players.</description>
		<content:encoded><![CDATA[<p>Great replay review - these are my favourite part of Supreme Commander Talk. I&#8217;m hanging out for one on a water map, even if it&#8217;s not between ranked players.</p>
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		<title>By: amanasleep</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3188</link>
		<dc:creator>amanasleep</dc:creator>
		<pubDate>Wed, 13 Jun 2007 06:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3188</guid>
		<description>@Baddox:  Watch again.  The com did 5k damage before he got out of range.  There were only 6 Obsidians.  An unupgraded Cybran com can kill 6 Obsidians unassisted.</description>
		<content:encoded><![CDATA[<p>@Baddox:  Watch again.  The com did 5k damage before he got out of range.  There were only 6 Obsidians.  An unupgraded Cybran com can kill 6 Obsidians unassisted.</p>
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		<title>By: Baddox</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3183</link>
		<dc:creator>Baddox</dc:creator>
		<pubDate>Wed, 13 Jun 2007 03:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3183</guid>
		<description>First off, the warning signs were many that an air strike on TR's ACU was planned.  Around 15 minutes or so littleone had interceptors and scouts circling overhead, which finally persuaded TR to build a few T2 AA guns.  Also, I don't think the upgraded ACU drop was worth the risk--it didn't even do anything except maybe keep the one or two SAB's off the T2 tanks.  It was the T2 tanks that did all the assassinating.  Fantastic replay!  I love seeing ones that are DIFFERENT from all the others.</description>
		<content:encoded><![CDATA[<p>First off, the warning signs were many that an air strike on TR&#8217;s ACU was planned.  Around 15 minutes or so littleone had interceptors and scouts circling overhead, which finally persuaded TR to build a few T2 AA guns.  Also, I don&#8217;t think the upgraded ACU drop was worth the risk&#8211;it didn&#8217;t even do anything except maybe keep the one or two SAB&#8217;s off the T2 tanks.  It was the T2 tanks that did all the assassinating.  Fantastic replay!  I love seeing ones that are DIFFERENT from all the others.</p>
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	<item>
		<title>By: amanasleep</title>
		<link>http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3182</link>
		<dc:creator>amanasleep</dc:creator>
		<pubDate>Wed, 13 Jun 2007 02:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/12/high-ranking-game-on-open-palms/#comment-3182</guid>
		<description>The upgraded ACU was not that much of a risk.  With 40k HP and 770 DPS at range 30, the upgraded Aeon com is easily powerful enough to take on 8-10 SAB's or 25+ T2 tanks single-handed.  If it shows up with an assault force, it tanks while its minions do even more damage.

Even if Rock had his ACU in his base, I doubt he could have had enough AA to kill a T2 transport before it dropped the com.  210 damage is a lot to do with AA at T2/early T3.  In any event, the upgraded ACU could easily have walked the whole way with 30 Auroras and killed anything in its path.</description>
		<content:encoded><![CDATA[<p>The upgraded ACU was not that much of a risk.  With 40k HP and 770 DPS at range 30, the upgraded Aeon com is easily powerful enough to take on 8-10 SAB&#8217;s or 25+ T2 tanks single-handed.  If it shows up with an assault force, it tanks while its minions do even more damage.</p>
<p>Even if Rock had his ACU in his base, I doubt he could have had enough AA to kill a T2 transport before it dropped the com.  210 damage is a lot to do with AA at T2/early T3.  In any event, the upgraded ACU could easily have walked the whole way with 30 Auroras and killed anything in its path.</p>
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