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	<title>Comments on: A whole new air combat paradigm</title>
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	<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/</link>
	<description>Forging new Alliances daily</description>
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		<title>By: More air-talk &#171; A life with SupCom</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3645</link>
		<dc:creator>More air-talk &#171; A life with SupCom</dc:creator>
		<pubDate>Thu, 21 Jun 2007 17:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3645</guid>
		<description>[...] More&#160;air-talk    There is some more talk about air combat over at SupCom Talk since the latest patch v3255&#8230; go have a read: www.supcomtalk.com [...]</description>
		<content:encoded><![CDATA[<p>[...] More&nbsp;air-talk    There is some more talk about air combat over at SupCom Talk since the latest patch v3255&#8230; go have a read: <a href="http://www.supcomtalk.com" rel="nofollow">http://www.supcomtalk.com</a> [...]</p>
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		<title>By: amanasleep</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3644</link>
		<dc:creator>amanasleep</dc:creator>
		<pubDate>Thu, 21 Jun 2007 16:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3644</guid>
		<description>I think the balance changes make intys and ASF&#039;s more important rather than less.  The increased use of gunships to counter Soul Rippers means that ASF&#039;s and inty&#039;s will be necessary to kill the gunships both supporting and attacking Soul Rippers.  If you are UEF against Cybran and he builds 20 Renegades to send with his SR, you will need Wasps or Inty&#039;s to take out the Renegades before sending in your Broadswords.  To counter, the Cybran player will need Inty&#039;s or VaGeminis to take out your air units, etc.

Since even Aeon Gunships will be effective at attacking Rippers now, you can expect to need air to take them out, too, and they will need air to protect them, etc, etc.</description>
		<content:encoded><![CDATA[<p>I think the balance changes make intys and ASF&#8217;s more important rather than less.  The increased use of gunships to counter Soul Rippers means that ASF&#8217;s and inty&#8217;s will be necessary to kill the gunships both supporting and attacking Soul Rippers.  If you are UEF against Cybran and he builds 20 Renegades to send with his SR, you will need Wasps or Inty&#8217;s to take out the Renegades before sending in your Broadswords.  To counter, the Cybran player will need Inty&#8217;s or VaGeminis to take out your air units, etc.</p>
<p>Since even Aeon Gunships will be effective at attacking Rippers now, you can expect to need air to take them out, too, and they will need air to protect them, etc, etc.</p>
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		<title>By: Thygrrr</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3637</link>
		<dc:creator>Thygrrr</dc:creator>
		<pubDate>Thu, 21 Jun 2007 14:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3637</guid>
		<description>Soul Rippers do have &quot;punchy&quot; AA, their Iridium Rockets can target Gunships, all it takes is a little micro to get the enemy gunships into a clump, and then, BAM!, fire the Iridiums at them. Splash Damage takes care of the rest.

Renegades as escorts are even better, of course.</description>
		<content:encoded><![CDATA[<p>Soul Rippers do have &#8220;punchy&#8221; AA, their Iridium Rockets can target Gunships, all it takes is a little micro to get the enemy gunships into a clump, and then, BAM!, fire the Iridiums at them. Splash Damage takes care of the rest.</p>
<p>Renegades as escorts are even better, of course.</p>
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		<title>By: Aaron</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3631</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 21 Jun 2007 13:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3631</guid>
		<description>Until we get fixed Air Superiority Fighters, I don&#039;t think its worth it to escort them in with interceptors unless you have a massively overwhelming number of them, the fixed defenses (decent T2, and T3 mix) will simply eat them for breakfast, and then the rest of the enemy interceptors will just take out the bombers/gunships. Thus leaving you 100% open to a similar gunship/bomber counter attack. 

That being said, if its an attack on an outpost where there isn&#039;t much in the way of fixed defenses yet, or something similar, by all means.</description>
		<content:encoded><![CDATA[<p>Until we get fixed Air Superiority Fighters, I don&#8217;t think its worth it to escort them in with interceptors unless you have a massively overwhelming number of them, the fixed defenses (decent T2, and T3 mix) will simply eat them for breakfast, and then the rest of the enemy interceptors will just take out the bombers/gunships. Thus leaving you 100% open to a similar gunship/bomber counter attack. </p>
<p>That being said, if its an attack on an outpost where there isn&#8217;t much in the way of fixed defenses yet, or something similar, by all means.</p>
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		<title>By: Viperion</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3629</link>
		<dc:creator>Viperion</dc:creator>
		<pubDate>Thu, 21 Jun 2007 12:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3629</guid>
		<description>I think Soul Rippers need slow, punchy AA to deal with gunships.  A missile or projectile weapon that isn&#039;t fast enough to hit interceptors, but one that has the kick to blow holes in enemy gunship forces.  

Large gunship or bomber forces should always have to be escorted by interceptors.  An SR counts as a Large Gunship Force.

My $.02</description>
		<content:encoded><![CDATA[<p>I think Soul Rippers need slow, punchy AA to deal with gunships.  A missile or projectile weapon that isn&#8217;t fast enough to hit interceptors, but one that has the kick to blow holes in enemy gunship forces.  </p>
<p>Large gunship or bomber forces should always have to be escorted by interceptors.  An SR counts as a Large Gunship Force.</p>
<p>My $.02</p>
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		<title>By: brn4meplz</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3625</link>
		<dc:creator>brn4meplz</dc:creator>
		<pubDate>Thu, 21 Jun 2007 12:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3625</guid>
		<description>Meddish, no ALL gunships can target other gunships, the Soul Ripper is an experimental gunship and there for can be targetted by other gunships-it makes sense. So all T2 and the UEFT3 gunship can kill eachother, only the Broadsword(UEFT3)and the Soul Ripper can target Other (i.e. High flying Aircraft) I like the change... if their going to make things like the definition they give(*COUGH* Billy*) then Gunships killing eachother makes sense. not to mention Broadswords have the awesomely powerfull twin heavy plasma cannon which smokes most anything.(except renegades)


Still waiting on ASF&#039;s to be improved though. as it is right now it&#039;s &quot;Wait, Whats a wasp?&quot;</description>
		<content:encoded><![CDATA[<p>Meddish, no ALL gunships can target other gunships, the Soul Ripper is an experimental gunship and there for can be targetted by other gunships-it makes sense. So all T2 and the UEFT3 gunship can kill eachother, only the Broadsword(UEFT3)and the Soul Ripper can target Other (i.e. High flying Aircraft) I like the change&#8230; if their going to make things like the definition they give(*COUGH* Billy*) then Gunships killing eachother makes sense. not to mention Broadswords have the awesomely powerfull twin heavy plasma cannon which smokes most anything.(except renegades)</p>
<p>Still waiting on ASF&#8217;s to be improved though. as it is right now it&#8217;s &#8220;Wait, Whats a wasp?&#8221;</p>
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		<title>By: Meddish</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3613</link>
		<dc:creator>Meddish</dc:creator>
		<pubDate>Thu, 21 Jun 2007 03:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3613</guid>
		<description>now i dont know if this is a bug or not....  but i remember that both cybran and aeon gun ships USE to be able to shoot down other planes....
where as UEF&#039;s couldnt.... (but they could pick up land units and work as transports)
BUT the broadsword could

now if this has been changed so that T2 gunships can hit Soul Ripper&#039;s BUT uef&#039;s cant.... i will have ANOTHER UEF&#039;s disapointment to complain about!</description>
		<content:encoded><![CDATA[<p>now i dont know if this is a bug or not&#8230;.  but i remember that both cybran and aeon gun ships USE to be able to shoot down other planes&#8230;.<br />
where as UEF&#8217;s couldnt&#8230;. (but they could pick up land units and work as transports)<br />
BUT the broadsword could</p>
<p>now if this has been changed so that T2 gunships can hit Soul Ripper&#8217;s BUT uef&#8217;s cant&#8230;. i will have ANOTHER UEF&#8217;s disapointment to complain about!</p>
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		<title>By: Will (Green)</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3610</link>
		<dc:creator>Will (Green)</dc:creator>
		<pubDate>Thu, 21 Jun 2007 02:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3610</guid>
		<description>That&#039;s really not that revolutionary.  I&#039;ve been using gunships as defence craft against other gunships for quite a while.</description>
		<content:encoded><![CDATA[<p>That&#8217;s really not that revolutionary.  I&#8217;ve been using gunships as defence craft against other gunships for quite a while.</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3608</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Thu, 21 Jun 2007 01:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3608</guid>
		<description>Hrmmm, if you think there&#039;s too much thinking involved, SupCom may not be the right game for you &lt;tt&gt;:-/&lt;/tt&gt;</description>
		<content:encoded><![CDATA[<p>Hrmmm, if you think there&#8217;s too much thinking involved, SupCom may not be the right game for you <tt>:-/</tt></p>
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		<title>By: Sub</title>
		<link>http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/comment-page-1/#comment-3605</link>
		<dc:creator>Sub</dc:creator>
		<pubDate>Thu, 21 Jun 2007 00:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/20/a-whole-new-air-combat-paradigm/#comment-3605</guid>
		<description>Too much thinking involved.</description>
		<content:encoded><![CDATA[<p>Too much thinking involved.</p>
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