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	<title>Comments on: Official unit downloads coming August 1?</title>
	<atom:link href="http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Tue, 06 Jan 2009 21:23:31 +0000</pubDate>
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		<item>
		<title>By: Rd_Commander</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4324</link>
		<dc:creator>Rd_Commander</dc:creator>
		<pubDate>Tue, 03 Jul 2007 19:03:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4324</guid>
		<description>Here are a few ideas I've had for new units via download or the expansion:

1)  T2 subs
2)  T3 mobile missile launchers (plus see #7).  Gamespot screenie seems to show UEF is getting these.
3)  T2 interceptors
4)  T2 mass fabs
5)  T2 or T3 anti-air ship.  This unit is desperately needed.  Navies currently get pwned by torpedo bombers and Broadswords.  Cruisers are garbage as AA.
6)  T2 bombers
7)  More T3 combat units - tanks, bots or something!  TA had all sorts of interesting T2 units - the Maverick, Goliaths, The Can, the Panther, Mortys, rocket launcher bots, etc.  Supcom is really lacking in this area.
8)  Tactical missile ship
9)  T3 mobile AA.
10) Some sort of anti-shield unit.
11) T3 transports.  Larger air drops of high end units should be viable.
12) T3 static ground defense.
13) T2 or T3 anti-sub/anti-torpedo ship
14) Mobile radar jammers or some sort of better stealth unit.</description>
		<content:encoded><![CDATA[<p>Here are a few ideas I&#8217;ve had for new units via download or the expansion:</p>
<p>1)  T2 subs<br />
2)  T3 mobile missile launchers (plus see #7).  Gamespot screenie seems to show UEF is getting these.<br />
3)  T2 interceptors<br />
4)  T2 mass fabs<br />
5)  T2 or T3 anti-air ship.  This unit is desperately needed.  Navies currently get pwned by torpedo bombers and Broadswords.  Cruisers are garbage as AA.<br />
6)  T2 bombers<br />
7)  More T3 combat units - tanks, bots or something!  TA had all sorts of interesting T2 units - the Maverick, Goliaths, The Can, the Panther, Mortys, rocket launcher bots, etc.  Supcom is really lacking in this area.<br />
8)  Tactical missile ship<br />
9)  T3 mobile AA.<br />
10) Some sort of anti-shield unit.<br />
11) T3 transports.  Larger air drops of high end units should be viable.<br />
12) T3 static ground defense.<br />
13) T2 or T3 anti-sub/anti-torpedo ship<br />
14) Mobile radar jammers or some sort of better stealth unit.</p>
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		<title>By: RDon</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4158</link>
		<dc:creator>RDon</dc:creator>
		<pubDate>Sat, 30 Jun 2007 18:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4158</guid>
		<description>I have noticed the behaviour of the Cybran mobile stealth when given a formation move command, and how it always ends up at the rear of the group. It's rather annoying, and it takes some micro to fix that.</description>
		<content:encoded><![CDATA[<p>I have noticed the behaviour of the Cybran mobile stealth when given a formation move command, and how it always ends up at the rear of the group. It&#8217;s rather annoying, and it takes some micro to fix that.</p>
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		<title>By: Laconic Youth</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4157</link>
		<dc:creator>Laconic Youth</dc:creator>
		<pubDate>Sat, 30 Jun 2007 17:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4157</guid>
		<description>i always thought that Cybran should have either stealth T3 mobile arty or stealth T3 SAB.    maybe a bot between the armor and firepower of the  Rhino and the Loyalist, but with radar stealth.   Or a stealth combat vessel would be cool such as followpan suggested.

Btw has anybody noticed that when ordered to move information, UEF and Aeon mobile shields will generally place themselves strategically to cover the group, but cybran mobile stealth will place themselves at the rear, leaving many units exposed?</description>
		<content:encoded><![CDATA[<p>i always thought that Cybran should have either stealth T3 mobile arty or stealth T3 SAB.    maybe a bot between the armor and firepower of the  Rhino and the Loyalist, but with radar stealth.   Or a stealth combat vessel would be cool such as followpan suggested.</p>
<p>Btw has anybody noticed that when ordered to move information, UEF and Aeon mobile shields will generally place themselves strategically to cover the group, but cybran mobile stealth will place themselves at the rear, leaving many units exposed?</p>
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		<title>By: TheCollective15</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4150</link>
		<dc:creator>TheCollective15</dc:creator>
		<pubDate>Sat, 30 Jun 2007 14:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4150</guid>
		<description>I was only thinking of something like the Core Leviathan, which is pretty much a super powerful torpedo-only unit. It was the size of a battleship, and only one individual shot could take out an Arm Crusader (their destroyer class unit, which is more comparable to a frigate in SupCom...), while taking about four or five shots to take out an Arm Millennium (their battleship class unit)...although the submarine didn't have much health. As I recall, it was, indeed, quite expensive...

A stealth ship would be interesting. I remember back in the days when GPG Garage was still active for SupCom fans (and there was a ton of speculation going about...). I had posted about giving the Aeon an invisible battleship as an experimental unit. It could slip into harbors, and be around two or three times as powerful as a regular battleship...it'd be kind of like the Black Pearl from the first Pirates Of The Caribbean movie, sneaking in and decimating a naval outpost, clearing the way for invasion...

Now, of course, things have changed, and the Cybrans have taken on the stealth units...I would be fine with a submarine-hunting sub...they could be more advanced/expensive than the normal T1 subs, but have longer range torpedoes and sonar, but their shots could do less damage, to make them less effective against ships...again, though, this is merely speculation. :)

What do you think about a T3 tank?</description>
		<content:encoded><![CDATA[<p>I was only thinking of something like the Core Leviathan, which is pretty much a super powerful torpedo-only unit. It was the size of a battleship, and only one individual shot could take out an Arm Crusader (their destroyer class unit, which is more comparable to a frigate in SupCom&#8230;), while taking about four or five shots to take out an Arm Millennium (their battleship class unit)&#8230;although the submarine didn&#8217;t have much health. As I recall, it was, indeed, quite expensive&#8230;</p>
<p>A stealth ship would be interesting. I remember back in the days when GPG Garage was still active for SupCom fans (and there was a ton of speculation going about&#8230;). I had posted about giving the Aeon an invisible battleship as an experimental unit. It could slip into harbors, and be around two or three times as powerful as a regular battleship&#8230;it&#8217;d be kind of like the Black Pearl from the first Pirates Of The Caribbean movie, sneaking in and decimating a naval outpost, clearing the way for invasion&#8230;</p>
<p>Now, of course, things have changed, and the Cybrans have taken on the stealth units&#8230;I would be fine with a submarine-hunting sub&#8230;they could be more advanced/expensive than the normal T1 subs, but have longer range torpedoes and sonar, but their shots could do less damage, to make them less effective against ships&#8230;again, though, this is merely speculation. :)</p>
<p>What do you think about a T3 tank?</p>
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		<title>By: Total_Inhalation</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4147</link>
		<dc:creator>Total_Inhalation</dc:creator>
		<pubDate>Sat, 30 Jun 2007 13:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4147</guid>
		<description>So would these units be incorporated into the normal game, or would they be more like mods? Would they be usable in ranked games? I hope so.</description>
		<content:encoded><![CDATA[<p>So would these units be incorporated into the normal game, or would they be more like mods? Would they be usable in ranked games? I hope so.</p>
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		<title>By: Cattletech</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4142</link>
		<dc:creator>Cattletech</dc:creator>
		<pubDate>Sat, 30 Jun 2007 10:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4142</guid>
		<description>I wonder, do the expansion units come in addition to these? Some people cynically responded that the promised 100 new units would only include 3-5 truly new units per faction, since the new faction needs the basic 80 or so units, and they're probably right... but if that's on top of the new units to be released in a month, I'd say that's not too bad. Well, unless it'll fuck up the balance, which it probably will, but at least we know GPG listens to our bitching and will fix it asap :)</description>
		<content:encoded><![CDATA[<p>I wonder, do the expansion units come in addition to these? Some people cynically responded that the promised 100 new units would only include 3-5 truly new units per faction, since the new faction needs the basic 80 or so units, and they&#8217;re probably right&#8230; but if that&#8217;s on top of the new units to be released in a month, I&#8217;d say that&#8217;s not too bad. Well, unless it&#8217;ll fuck up the balance, which it probably will, but at least we know GPG listens to our bitching and will fix it asap :)</p>
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		<title>By: SigH-Max</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4139</link>
		<dc:creator>SigH-Max</dc:creator>
		<pubDate>Sat, 30 Jun 2007 09:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4139</guid>
		<description>Cavedog released units for TA to counter a gameplay problem.
So, maybe GPG releases anti-subs to counter mass subs, The Can to SABs or a SCU killer \o/</description>
		<content:encoded><![CDATA[<p>Cavedog released units for TA to counter a gameplay problem.<br />
So, maybe GPG releases anti-subs to counter mass subs, The Can to SABs or a SCU killer \o/</p>
]]></content:encoded>
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	<item>
		<title>By: followpan</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4126</link>
		<dc:creator>followpan</dc:creator>
		<pubDate>Sat, 30 Jun 2007 01:16:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4126</guid>
		<description>There are already T3 subs, and since they're cheaper than they were they're actually fieldable now.  I want to see more radar jamming /counter-intel type things.  Maybe a stealth ship for Cybran.</description>
		<content:encoded><![CDATA[<p>There are already T3 subs, and since they&#8217;re cheaper than they were they&#8217;re actually fieldable now.  I want to see more radar jamming /counter-intel type things.  Maybe a stealth ship for Cybran.</p>
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		<title>By: Testudaphobia</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4125</link>
		<dc:creator>Testudaphobia</dc:creator>
		<pubDate>Sat, 30 Jun 2007 01:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4125</guid>
		<description>Additional maps would be desirable as well.

TheCollective15: Only if this T3 submarine is horrendously expensive.  Refer to &lt;strong&gt;&lt;a href="http://www.supcomtalk.com/2007/06/18/addressing-the-issue-of-naval-imbalance/" rel="nofollow"&gt;an earlier discussion on submaries&lt;/a&gt;&lt;/strong&gt;.</description>
		<content:encoded><![CDATA[<p>Additional maps would be desirable as well.</p>
<p>TheCollective15: Only if this T3 submarine is horrendously expensive.  Refer to <strong><a href="http://www.supcomtalk.com/2007/06/18/addressing-the-issue-of-naval-imbalance/" rel="nofollow">an earlier discussion on submaries</a></strong>.</p>
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	<item>
		<title>By: TheCollective15</title>
		<link>http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4123</link>
		<dc:creator>TheCollective15</dc:creator>
		<pubDate>Fri, 29 Jun 2007 23:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/29/official-unit-downloads-coming-august-1/#comment-4123</guid>
		<description>No T2 Mass Fabricators, please! We need suicide units! Ahaha!

Er, maybe not those (while it would be an interesting idea...). I'd prefer some expansion into T3, to be quite honest, like another airplane, or a T3 submarine.

We only hope. ;)</description>
		<content:encoded><![CDATA[<p>No T2 Mass Fabricators, please! We need suicide units! Ahaha!</p>
<p>Er, maybe not those (while it would be an interesting idea&#8230;). I&#8217;d prefer some expansion into T3, to be quite honest, like another airplane, or a T3 submarine.</p>
<p>We only hope. ;)</p>
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