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	<title>Comments on: Forged Alliance details</title>
	<atom:link href="http://www.supcomtalk.com/2007/06/30/forged-alliance-details/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Tue, 06 Jan 2009 08:59:45 +0000</pubDate>
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		<item>
		<title>By: DeadMG</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4373</link>
		<dc:creator>DeadMG</dc:creator>
		<pubDate>Wed, 04 Jul 2007 13:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4373</guid>
		<description>"It can be hard for the game developer/publisher to be on the same page, sometimes…I know that there have been a few hyped up expectations/promises that haven’t been met (big ones, such as DX10 graphics patch, the multi-click system, coordinated attacks that no one ever seem to use, and most importantly the modding/developer tools…). I think this just proves that GPG isn’t as infallible as a lot of us thought they were…"

Supreme Commander was advertised as: the most moddable. That doesnt mean: the most EASILY moddable. The devs gave us the best tool we need: practically the entire game is written in LUA script which we can change on a whim with any mod. The map editor is extremely powerful even if difficult to use and I don't actually recall any tools being promised by GPG.</description>
		<content:encoded><![CDATA[<p>&#8220;It can be hard for the game developer/publisher to be on the same page, sometimes…I know that there have been a few hyped up expectations/promises that haven’t been met (big ones, such as DX10 graphics patch, the multi-click system, coordinated attacks that no one ever seem to use, and most importantly the modding/developer tools…). I think this just proves that GPG isn’t as infallible as a lot of us thought they were…&#8221;</p>
<p>Supreme Commander was advertised as: the most moddable. That doesnt mean: the most EASILY moddable. The devs gave us the best tool we need: practically the entire game is written in LUA script which we can change on a whim with any mod. The map editor is extremely powerful even if difficult to use and I don&#8217;t actually recall any tools being promised by GPG.</p>
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	<item>
		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4288</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Tue, 03 Jul 2007 03:26:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4288</guid>
		<description>Chat about upside-down chat should probably remain confined to the open threads.</description>
		<content:encoded><![CDATA[<p>Chat about upside-down chat should probably remain confined to the open threads.</p>
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	<item>
		<title>By: T2A`</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4278</link>
		<dc:creator>T2A`</dc:creator>
		<pubDate>Mon, 02 Jul 2007 22:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4278</guid>
		<description>I haven't gotten the "upside down" letters to work anywhere but browsers.  It seems most applications don't have support for Unicode.  The Context text editor says it does Unicode stuff but most of the flipped letters don't work in there either.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t gotten the &#8220;upside down&#8221; letters to work anywhere but browsers.  It seems most applications don&#8217;t have support for Unicode.  The Context text editor says it does Unicode stuff but most of the flipped letters don&#8217;t work in there either.</p>
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	<item>
		<title>By: Baddox</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4276</link>
		<dc:creator>Baddox</dc:creator>
		<pubDate>Mon, 02 Jul 2007 22:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4276</guid>
		<description>It's all unicode. I suppose some fonts may not have all unicode symbols, and would render the unknown ones as squares.  I would suspect at least all Microsoft fonts would have all the unicode symbols. Any chance you're using a non-MS operating system? I guess it could also be a browser or language setting.</description>
		<content:encoded><![CDATA[<p>It&#8217;s all unicode. I suppose some fonts may not have all unicode symbols, and would render the unknown ones as squares.  I would suspect at least all Microsoft fonts would have all the unicode symbols. Any chance you&#8217;re using a non-MS operating system? I guess it could also be a browser or language setting.</p>
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	<item>
		<title>By: Molloy</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4272</link>
		<dc:creator>Molloy</dc:creator>
		<pubDate>Mon, 02 Jul 2007 20:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4272</guid>
		<description>I saw that text upside down thing on digg.com but all I get is squares. It doesn't come out upside down for me.</description>
		<content:encoded><![CDATA[<p>I saw that text upside down thing on digg.com but all I get is squares. It doesn&#8217;t come out upside down for me.</p>
]]></content:encoded>
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	<item>
		<title>By: Sear</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4267</link>
		<dc:creator>Sear</dc:creator>
		<pubDate>Mon, 02 Jul 2007 16:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4267</guid>
		<description>haha, that's awesome :D</description>
		<content:encoded><![CDATA[<p>haha, that&#8217;s awesome :D</p>
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	<item>
		<title>By: Baddox</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4263</link>
		<dc:creator>Baddox</dc:creator>
		<pubDate>Mon, 02 Jul 2007 14:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4263</guid>
		<description>I'll give away the secret.  Go here http://www.revfad.com/flip.html to flip your text upside down.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll give away the secret.  Go here <a href="http://www.revfad.com/flip.html" rel="nofollow">http://www.revfad.com/flip.html</a> to flip your text upside down.</p>
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	</item>
	<item>
		<title>By: Matt</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4258</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 02 Jul 2007 12:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4258</guid>
		<description>¡spɹɐʍʞɔɐq ʇno ǝɯoɔ sɹǝʇʇǝ1 ǝɥʇ 'uʍop ǝpısdn pɹɐoqʎǝʞ ɹnoʎ uɹnʇ noʎ ɟı</description>
		<content:encoded><![CDATA[<p>¡spɹɐʍʞɔɐq ʇno ǝɯoɔ sɹǝʇʇǝ1 ǝɥʇ &#8216;uʍop ǝpısdn pɹɐoqʎǝʞ ɹnoʎ uɹnʇ noʎ ɟı</p>
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	<item>
		<title>By: Thygrrr</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4249</link>
		<dc:creator>Thygrrr</dc:creator>
		<pubDate>Mon, 02 Jul 2007 11:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4249</guid>
		<description>T2A: WHAT THE FRACK!?!?!?</description>
		<content:encoded><![CDATA[<p>T2A: WHAT THE FRACK!?!?!?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: T2A`</title>
		<link>http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4243</link>
		<dc:creator>T2A`</dc:creator>
		<pubDate>Mon, 02 Jul 2007 09:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/06/30/forged-alliance-details/#comment-4243</guid>
		<description>(:  ¿buıʎouuɐ ʇıǝq1ɐ buıʇsǝɹǝʇuı ʇɐɥʍǝɯos sıɥʇ ʇ,usı ʇnq 'ɯɐds ǝɥʇ ɹoɟ ʎɹɹos</description>
		<content:encoded><![CDATA[<p>(:  ¿buıʎouuɐ ʇıǝq1ɐ buıʇsǝɹǝʇuı ʇɐɥʍǝɯos sıɥʇ ʇ,usı ʇnq &#8216;ɯɐds ǝɥʇ ɹoɟ ʎɹɹos</p>
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