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	<title>Comments on: &#8220;ZOMG the Forged Alliance trailer is out&#8221; open thread</title>
	<atom:link href="http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Wed, 07 Jan 2009 00:12:19 +0000</pubDate>
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		<title>By: Lord Kaizer</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4800</link>
		<dc:creator>Lord Kaizer</dc:creator>
		<pubDate>Thu, 12 Jul 2007 17:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4800</guid>
		<description>Hm fair enough, or well, would have been good if they implemented it though :P</description>
		<content:encoded><![CDATA[<p>Hm fair enough, or well, would have been good if they implemented it though :P</p>
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		<title>By: zordon</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4763</link>
		<dc:creator>zordon</dc:creator>
		<pubDate>Wed, 11 Jul 2007 22:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4763</guid>
		<description>don't forget to give your units to your team mate before you go away!!!</description>
		<content:encoded><![CDATA[<p>don&#8217;t forget to give your units to your team mate before you go away!!!</p>
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		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4762</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Wed, 11 Jul 2007 22:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4762</guid>
		<description>T2A`: Yeah, but those are two completely different genres of game.  I personally enjoy both FPSs and RTSs, but I do so separately, so even a really great FPS coming out won't distract my attention from RTSs for too long.

Lord Kaiser: You might have an unrealistic perception of how the Suggestions forum is supposed to function.  Game makers very rarely, if ever, incorporate anything into the game that was suggested to them in a random forum post.  Some of the ideas are undoubtedly good, but remember, the majority of Supreme Commander's programmers have already moved on to other things, leaving just a skeleton maintenance coding team behind, and they need to prioritize what they end up working on, which basically means that suggestions don't get implemented.</description>
		<content:encoded><![CDATA[<p>T2A`: Yeah, but those are two completely different genres of game.  I personally enjoy both FPSs and RTSs, but I do so separately, so even a really great FPS coming out won&#8217;t distract my attention from RTSs for too long.</p>
<p>Lord Kaiser: You might have an unrealistic perception of how the Suggestions forum is supposed to function.  Game makers very rarely, if ever, incorporate anything into the game that was suggested to them in a random forum post.  Some of the ideas are undoubtedly good, but remember, the majority of Supreme Commander&#8217;s programmers have already moved on to other things, leaving just a skeleton maintenance coding team behind, and they need to prioritize what they end up working on, which basically means that suggestions don&#8217;t get implemented.</p>
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		<title>By: Wuped</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4761</link>
		<dc:creator>Wuped</dc:creator>
		<pubDate>Wed, 11 Jul 2007 22:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4761</guid>
		<description>Since this is an open thread I am going on vacation for 2 weeks starting tomorow.... ); I already lost #1 spot on 2v2 ladder.</description>
		<content:encoded><![CDATA[<p>Since this is an open thread I am going on vacation for 2 weeks starting tomorow&#8230;. ); I already lost #1 spot on 2v2 ladder.</p>
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		<title>By: T2A`</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4760</link>
		<dc:creator>T2A`</dc:creator>
		<pubDate>Wed, 11 Jul 2007 21:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4760</guid>
		<description>UT3 is coming out in November now.  Or so Epic says.  So much for people buying SC:FA.  UT3 will be pimped like a mother while no one will have heard of SC:FA by the time it ships. ^___^</description>
		<content:encoded><![CDATA[<p>UT3 is coming out in November now.  Or so Epic says.  So much for people buying SC:FA.  UT3 will be pimped like a mother while no one will have heard of SC:FA by the time it ships. ^___^</p>
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		<title>By: Lord Kaizer</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4746</link>
		<dc:creator>Lord Kaizer</dc:creator>
		<pubDate>Wed, 11 Jul 2007 13:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4746</guid>
		<description>I'd say supcom suggestions, the majority are left unread, I have posted a few (One was to do with changing the way the interceptors guard a flying thing (A transport for instance), I said they should only attack other ints / AIFs's, and gunships if they can attack what the ints are guarding, but not follow them, also they should fly slightly ahead of what they are guarding, not behind them</description>
		<content:encoded><![CDATA[<p>I&#8217;d say supcom suggestions, the majority are left unread, I have posted a few (One was to do with changing the way the interceptors guard a flying thing (A transport for instance), I said they should only attack other ints / AIFs&#8217;s, and gunships if they can attack what the ints are guarding, but not follow them, also they should fly slightly ahead of what they are guarding, not behind them</p>
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		<title>By: faker_phil</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4741</link>
		<dc:creator>faker_phil</dc:creator>
		<pubDate>Wed, 11 Jul 2007 11:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4741</guid>
		<description>Anyone else that doesn't want to settle for the 40kbyte/s download:

http://www.youtube.com/watch?v=MgcyolHV7AY</description>
		<content:encoded><![CDATA[<p>Anyone else that doesn&#8217;t want to settle for the 40kbyte/s download:</p>
<p><a href="http://www.youtube.com/watch?v=MgcyolHV7AY" rel="nofollow">http://www.youtube.com/watch?v=MgcyolHV7AY</a></p>
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		<title>By: bob</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4739</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Wed, 11 Jul 2007 10:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4739</guid>
		<description>Quality-wise, it has taken these last six months to get SupCom and GPGNet to a place where they could acceptably be considered release-to-market quality, although GPGNet and its Vault are still flakey at times. Alas the devs have already moved on to a new game so they can get paying beta testers to test another bunch of code for them. heh.</description>
		<content:encoded><![CDATA[<p>Quality-wise, it has taken these last six months to get SupCom and GPGNet to a place where they could acceptably be considered release-to-market quality, although GPGNet and its Vault are still flakey at times. Alas the devs have already moved on to a new game so they can get paying beta testers to test another bunch of code for them. heh.</p>
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	<item>
		<title>By: crazy guy</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4734</link>
		<dc:creator>crazy guy</dc:creator>
		<pubDate>Wed, 11 Jul 2007 07:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4734</guid>
		<description>sup com suggestions!
DEATH TO SUO CIM</description>
		<content:encoded><![CDATA[<p>sup com suggestions!<br />
DEATH TO SUO CIM</p>
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		<title>By: RDon</title>
		<link>http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4727</link>
		<dc:creator>RDon</dc:creator>
		<pubDate>Wed, 11 Jul 2007 01:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/10/zomg-the-forged-alliance-trailer-is-out-open-thread/#comment-4727</guid>
		<description>Molloy:

That was probably the greatest thing I have ever read on any SupCom site.</description>
		<content:encoded><![CDATA[<p>Molloy:</p>
<p>That was probably the greatest thing I have ever read on any SupCom site.</p>
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