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	<title>Comments on: How about a random teams option?</title>
	<atom:link href="http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/</link>
	<description>Forging new Alliances daily</description>
	<pubDate>Wed, 07 Jan 2009 20:39:35 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Sear</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5144</link>
		<dc:creator>Sear</dc:creator>
		<pubDate>Mon, 23 Jul 2007 15:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5144</guid>
		<description>Only having top 100 players makes sense, you want a match that is enjoyable to watch and enjoyable for you too shoutcast, the the bext matches will always be between the top players</description>
		<content:encoded><![CDATA[<p>Only having top 100 players makes sense, you want a match that is enjoyable to watch and enjoyable for you too shoutcast, the the bext matches will always be between the top players</p>
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	<item>
		<title>By: theShiznit</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5142</link>
		<dc:creator>theShiznit</dc:creator>
		<pubDate>Mon, 23 Jul 2007 15:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5142</guid>
		<description>theShiznit approves</description>
		<content:encoded><![CDATA[<p>theShiznit approves</p>
]]></content:encoded>
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	<item>
		<title>By: Deman</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5136</link>
		<dc:creator>Deman</dc:creator>
		<pubDate>Mon, 23 Jul 2007 09:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5136</guid>
		<description>We do random teams on LAN's.  We have 2v2v2v2 on The Bermuda Locket Unlocked teams and random spawn location.  Whoever you spawn next to is your team mate and away you go.

Very fun games because it prevents the good players ganging up together.  This was something I planned to try in a shoutcast a few weeks ago that ended up with idiots claiming I was being elitist by only wanting top 100 players for it.</description>
		<content:encoded><![CDATA[<p>We do random teams on LAN&#8217;s.  We have 2v2v2v2 on The Bermuda Locket Unlocked teams and random spawn location.  Whoever you spawn next to is your team mate and away you go.</p>
<p>Very fun games because it prevents the good players ganging up together.  This was something I planned to try in a shoutcast a few weeks ago that ended up with idiots claiming I was being elitist by only wanting top 100 players for it.</p>
]]></content:encoded>
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	<item>
		<title>By: Meddish</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5133</link>
		<dc:creator>Meddish</dc:creator>
		<pubDate>Sun, 22 Jul 2007 23:08:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5133</guid>
		<description>how far ahead can u que....
what to build ur first couple of mex's and pgens gives u 1 min another min to build ur factory... thats 2 min of queing... thats a LOT of time!!! what extra do u want to add to ur que that u need more then 2min?</description>
		<content:encoded><![CDATA[<p>how far ahead can u que&#8230;.<br />
what to build ur first couple of mex&#8217;s and pgens gives u 1 min another min to build ur factory&#8230; thats 2 min of queing&#8230; thats a LOT of time!!! what extra do u want to add to ur que that u need more then 2min?</p>
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	<item>
		<title>By: Nova</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5128</link>
		<dc:creator>Nova</dc:creator>
		<pubDate>Sun, 22 Jul 2007 15:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5128</guid>
		<description>as to the queuing, not much can be done, but pausing before anything starts means there's nothing TO interrupt.  
If only you could pause in that window before it allows you to que things, this problem would be solved. 
Oh well.</description>
		<content:encoded><![CDATA[<p>as to the queuing, not much can be done, but pausing before anything starts means there&#8217;s nothing TO interrupt.<br />
If only you could pause in that window before it allows you to que things, this problem would be solved.<br />
Oh well.</p>
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	<item>
		<title>By: Cyde Weys</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5123</link>
		<dc:creator>Cyde Weys</dc:creator>
		<pubDate>Sun, 22 Jul 2007 04:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5123</guid>
		<description>Nova: Pausing the game really interrupts the flow, though, and gives people extra time to start queuing up their base and such.</description>
		<content:encoded><![CDATA[<p>Nova: Pausing the game really interrupts the flow, though, and gives people extra time to start queuing up their base and such.</p>
]]></content:encoded>
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	<item>
		<title>By: RDon</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5122</link>
		<dc:creator>RDon</dc:creator>
		<pubDate>Sun, 22 Jul 2007 00:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5122</guid>
		<description>Custom games are balls.</description>
		<content:encoded><![CDATA[<p>Custom games are balls.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nova</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5120</link>
		<dc:creator>Nova</dc:creator>
		<pubDate>Sat, 21 Jul 2007 23:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5120</guid>
		<description>There's a pause option for a reason.
Just pause the game, send chat messages with the cool image link option to show where you are, visually, and then ally. Easy as pie.</description>
		<content:encoded><![CDATA[<p>There&#8217;s a pause option for a reason.<br />
Just pause the game, send chat messages with the cool image link option to show where you are, visually, and then ally. Easy as pie.</p>
]]></content:encoded>
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	<item>
		<title>By: Twinkie Doomcaster</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5117</link>
		<dc:creator>Twinkie Doomcaster</dc:creator>
		<pubDate>Sat, 21 Jul 2007 18:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5117</guid>
		<description>Agreed
/signed</description>
		<content:encoded><![CDATA[<p>Agreed<br />
/signed</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 54pikachus</title>
		<link>http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5110</link>
		<dc:creator>54pikachus</dc:creator>
		<pubDate>Sat, 21 Jul 2007 07:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/20/how-about-a-random-teams-option/#comment-5110</guid>
		<description>HEAR HEAR</description>
		<content:encoded><![CDATA[<p>HEAR HEAR</p>
]]></content:encoded>
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