Archive for July, 2007

Forged Alliance trailer and more screenshots released

Friday, July 6th, 2007

The trailer for the Supreme Commander stand-alone expansion Forged Alliance has been released (direct link). Also, new screenshots have been released. Let’s try to figure out what these new units are in the images. We’ll start off with these two and then continue in subsequent posts. Let’s just say the air [...]

Flail 2 work in progress 2 released

Friday, July 6th, 2007

Rake has been working hard on his Flail 2 Supreme Commander music video, which is, of course, the sequel to Flail. The second work in progress has been released (download link). At least in my humble opinion, Rake is currently the best video maker working with Supreme Commander footage. It doesn’t seem [...]

Reader feedback open thread

Thursday, July 5th, 2007

Now’s your chance to tell us anything that’s been on your mind. How’s the site been doing? What do you like, and what do you not like? What should we do to make Supreme Commander Talk the best possible Supreme Commander resource for you?
And allow me to briefly hijack this open thread [...]

Old replays no longer worthless

Thursday, July 5th, 2007

There’s a new utility in town. It’s called the Supreme Commander Old Replays Player (SORP). And surprisingly enough, it does exactly what it says it does: it lets you play old replays. No longer will old replays sit around on your hard drive, rotting away like so much rancid digital refuse tossed [...]

A monthly fee for GPGnet is probably a no-go

Tuesday, July 3rd, 2007

Judging by our recent poll results, it looks like Gas Powered Games would not be successful at charging a monthly fee for GPGnet. As of the time of writing this post, 51% of the poll’s respondents said that they wouldn’t pay for GPGnet, and another 24% said that they wouldn’t pay for basic access, [...]

Are you a unit donor?

Tuesday, July 3rd, 2007

Cross-posted to Supcom-Live.
Following yesterday’s post on advantageous ways to donate all of your units to your ally upon death, it struck me that I haven’t yet blogged about the importance of unit donations in general. These suggestions are most apt for 2v2 and 3v3 ladder games, where you live and die as a team, [...]

Timing your death to allow unit donations to teammates

Monday, July 2nd, 2007

Grokmoo and I got back from the beach today. It was a lot of fun, especially sailing in the Delaware Bay and motorboating in the Atlantic Ocean. Oh, and the beach wasn’t too bad either. And I got a hole-in-one on three separate holes at the mini-golf course; the last hole-in-one even [...]