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	<title>Comments on: Greetings! We are the Grandchilds to CydeWeys&#8230;.</title>
	<atom:link href="http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/</link>
	<description>Transporting our ACUs to your base since 2007</description>
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		<item>
		<title>By: Engineer</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6797</link>
		<dc:creator>Engineer</dc:creator>
		<pubDate>Fri, 05 Oct 2007 20:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6797</guid>
		<description>Edit: Remove the comma from the end of the hyperlink to get it to work</description>
		<content:encoded><![CDATA[<p>Edit: Remove the comma from the end of the hyperlink to get it to work</p>
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	<item>
		<title>By: Engineer</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6796</link>
		<dc:creator>Engineer</dc:creator>
		<pubDate>Fri, 05 Oct 2007 19:56:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6796</guid>
		<description>Any idea what the multiplier is?  From http://supcom.hacked.in/unit_details/r3269/dal0310, the T3 Absolver does 5 pts of damage every 2 seconds.  So it would need quite a large multiplier to make that type of damage appreciable against shields, maybe x50 or x100 or something?  It&#039;s potentially a very useful unit against turtles that also forces the use of combined arms, so I&#039;m a big fan of it if it works as advertised.</description>
		<content:encoded><![CDATA[<p>Any idea what the multiplier is?  From <a href="http://supcom.hacked.in/unit_details/r3269/dal0310" rel="nofollow">http://supcom.hacked.in/unit_details/r3269/dal0310</a>, the T3 Absolver does 5 pts of damage every 2 seconds.  So it would need quite a large multiplier to make that type of damage appreciable against shields, maybe x50 or x100 or something?  It&#8217;s potentially a very useful unit against turtles that also forces the use of combined arms, so I&#8217;m a big fan of it if it works as advertised.</p>
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	<item>
		<title>By: Person</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6793</link>
		<dc:creator>Person</dc:creator>
		<pubDate>Fri, 05 Oct 2007 17:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6793</guid>
		<description>Shield disruptor does little damage to units, but lots of damage to shields.</description>
		<content:encoded><![CDATA[<p>Shield disruptor does little damage to units, but lots of damage to shields.</p>
]]></content:encoded>
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	<item>
		<title>By: Engineer</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6790</link>
		<dc:creator>Engineer</dc:creator>
		<pubDate>Fri, 05 Oct 2007 14:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6790</guid>
		<description>A new patch has been released that includes a new unit pack.  So far I have tried out the new UEF T2 &quot;Gatling bot&quot; and the Cybran T2 &quot;rocket bot&quot;.  The UEF Mongoose seems to be basically a T2 Mech Marine, and so far I&#039;m a big fan of it as it is an excellent raiding unit with good speed, range, and firepower.  Its lower health means its not as well suited to attack heavy defenses though, which is what the Pillar is for anyways.

The Cybran Hoplite seems to be not as useful, it has a long range but the rockets have a very flat trajectory and seem to hit anything in the way.  They also cause friendly fire.

The Aeon receive a new T3 sheild disruptor but I have not seen this one in action yet, does anyone know how it works?  It seems to have an Aurora-type cannon on it, which is very weak for a T3 unit, but I&#039;m not sure how the actual sheild disrupting works.</description>
		<content:encoded><![CDATA[<p>A new patch has been released that includes a new unit pack.  So far I have tried out the new UEF T2 &#8220;Gatling bot&#8221; and the Cybran T2 &#8220;rocket bot&#8221;.  The UEF Mongoose seems to be basically a T2 Mech Marine, and so far I&#8217;m a big fan of it as it is an excellent raiding unit with good speed, range, and firepower.  Its lower health means its not as well suited to attack heavy defenses though, which is what the Pillar is for anyways.</p>
<p>The Cybran Hoplite seems to be not as useful, it has a long range but the rockets have a very flat trajectory and seem to hit anything in the way.  They also cause friendly fire.</p>
<p>The Aeon receive a new T3 sheild disruptor but I have not seen this one in action yet, does anyone know how it works?  It seems to have an Aurora-type cannon on it, which is very weak for a T3 unit, but I&#8217;m not sure how the actual sheild disrupting works.</p>
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	<item>
		<title>By: Engineer</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6754</link>
		<dc:creator>Engineer</dc:creator>
		<pubDate>Thu, 04 Oct 2007 00:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6754</guid>
		<description>Thats fine by me, the ACU isn&#039;t a problem becuase there is only one of him...</description>
		<content:encoded><![CDATA[<p>Thats fine by me, the ACU isn&#8217;t a problem becuase there is only one of him&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Person</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6751</link>
		<dc:creator>Person</dc:creator>
		<pubDate>Wed, 03 Oct 2007 22:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6751</guid>
		<description>RAS on sACU&#039;s was nerfed, ACU RAS values are still the same.</description>
		<content:encoded><![CDATA[<p>RAS on sACU&#8217;s was nerfed, ACU RAS values are still the same.</p>
]]></content:encoded>
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	<item>
		<title>By: Engineer</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6705</link>
		<dc:creator>Engineer</dc:creator>
		<pubDate>Mon, 01 Oct 2007 23:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6705</guid>
		<description>How bout an article on the new FA economy?  I hear Mass Fabs are moving to T2, which will change some folks opening strategies quite a bit and hopefully put more emphasis on mass extractors.  Also, since you guys are in the know, is there a nerf to RAS in FA?</description>
		<content:encoded><![CDATA[<p>How bout an article on the new FA economy?  I hear Mass Fabs are moving to T2, which will change some folks opening strategies quite a bit and hopefully put more emphasis on mass extractors.  Also, since you guys are in the know, is there a nerf to RAS in FA?</p>
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	<item>
		<title>By: Hoschie</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6697</link>
		<dc:creator>Hoschie</dc:creator>
		<pubDate>Mon, 01 Oct 2007 15:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6697</guid>
		<description>i am watching everyday for new infos.  u better post something !</description>
		<content:encoded><![CDATA[<p>i am watching everyday for new infos.  u better post something !</p>
]]></content:encoded>
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	<item>
		<title>By: T2A`</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6686</link>
		<dc:creator>T2A`</dc:creator>
		<pubDate>Mon, 01 Oct 2007 08:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6686</guid>
		<description>QW sucks.  This fall is ALL about UT3.  :]</description>
		<content:encoded><![CDATA[<p>QW sucks.  This fall is ALL about UT3.  :]</p>
]]></content:encoded>
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	<item>
		<title>By: DeadMG</title>
		<link>http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/comment-page-1/#comment-6668</link>
		<dc:creator>DeadMG</dc:creator>
		<pubDate>Sun, 30 Sep 2007 12:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/2007/09/24/greetings-we-are-the-grandchilds-to-cydeways/#comment-6668</guid>
		<description>Quake Wars sucks tbh, i downloaded the demo and the controls are horrific for vehicles of all kinds, and i didnt find the player to player combat very satisfying at all.</description>
		<content:encoded><![CDATA[<p>Quake Wars sucks tbh, i downloaded the demo and the controls are horrific for vehicles of all kinds, and i didnt find the player to player combat very satisfying at all.</p>
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