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	<title>Comments on: Forged Alliance reminds me that it&#8217;s all about the fun of it</title>
	<atom:link href="http://www.supcomtalk.com/2010/03/09/forged-alliance-reminds-me-that-its-all-about-the-fun-of-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.supcomtalk.com/2010/03/09/forged-alliance-reminds-me-that-its-all-about-the-fun-of-it/</link>
	<description>Transporting our ACUs to your base since 2007</description>
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		<title>By: Luke aka Fingolfin</title>
		<link>http://www.supcomtalk.com/2010/03/09/forged-alliance-reminds-me-that-its-all-about-the-fun-of-it/comment-page-1/#comment-56982</link>
		<dc:creator>Luke aka Fingolfin</dc:creator>
		<pubDate>Wed, 10 Mar 2010 10:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/?p=427#comment-56982</guid>
		<description>I&#039;ve come to the conclusion that SupCom2 is a better game overall than the first. Skirmish/multiplayer are so much fun, and games are never the same way twice. The tech tree is a leap of genius. I&#039;m really enjoying the sequel, so much so that I finally uninstalled SupCom/FA!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve come to the conclusion that SupCom2 is a better game overall than the first. Skirmish/multiplayer are so much fun, and games are never the same way twice. The tech tree is a leap of genius. I&#8217;m really enjoying the sequel, so much so that I finally uninstalled SupCom/FA!</p>
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		<title>By: Gryphyn</title>
		<link>http://www.supcomtalk.com/2010/03/09/forged-alliance-reminds-me-that-its-all-about-the-fun-of-it/comment-page-1/#comment-56974</link>
		<dc:creator>Gryphyn</dc:creator>
		<pubDate>Wed, 10 Mar 2010 05:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.supcomtalk.com/?p=427#comment-56974</guid>
		<description>That last mission was the only one I had a lot of trouble with, and that was because of the immense shielding the enemy had.  I believe I ended up building several experimental artillery to finally crack it, plus waves upon waves of all the other experimentals.  Awesome mission.

Seraphim is a very interesting faction to play.  The Bomber is amazing destructive fun if you learn how to control it.  Let it go after targets on its own and it will always turn the wrong way and get shot down it seems.  The experimental walker gets veterancy super fast and has an insane regen rate.  It goes up in a ball of electrical fury, which is a great kamikazee weapon if you can bury it in your opponent&#039;s base before getting killed, but it sucks if you get wacked near your own units.  The Super Nuke experimental is game-breaking powerful.  We always excluded it multiplayer because if you get one up it can launch at a rate of 1 missile per minute, and anti nukes can&#039;t keep up.  Its fun to watch it hit though.

Certain Seraphim units rock, like the T2 chicken walker, and the naval cruiser.  I believe Sera has the strongest shields in the game.  The T3 tank isn&#039;t the best unit out there, but bang for buck is the best, meaning you can spam them like crazy.  I always enjoyed playing Seraphim because they were so quirky, but they have some big weaknesses you have to be careful of.</description>
		<content:encoded><![CDATA[<p>That last mission was the only one I had a lot of trouble with, and that was because of the immense shielding the enemy had.  I believe I ended up building several experimental artillery to finally crack it, plus waves upon waves of all the other experimentals.  Awesome mission.</p>
<p>Seraphim is a very interesting faction to play.  The Bomber is amazing destructive fun if you learn how to control it.  Let it go after targets on its own and it will always turn the wrong way and get shot down it seems.  The experimental walker gets veterancy super fast and has an insane regen rate.  It goes up in a ball of electrical fury, which is a great kamikazee weapon if you can bury it in your opponent&#8217;s base before getting killed, but it sucks if you get wacked near your own units.  The Super Nuke experimental is game-breaking powerful.  We always excluded it multiplayer because if you get one up it can launch at a rate of 1 missile per minute, and anti nukes can&#8217;t keep up.  Its fun to watch it hit though.</p>
<p>Certain Seraphim units rock, like the T2 chicken walker, and the naval cruiser.  I believe Sera has the strongest shields in the game.  The T3 tank isn&#8217;t the best unit out there, but bang for buck is the best, meaning you can spam them like crazy.  I always enjoyed playing Seraphim because they were so quirky, but they have some big weaknesses you have to be careful of.</p>
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