Archive for the 'Meta' Category

What other SupCom2 fansites are there?

Tuesday, March 16th, 2010

I just cleaned this site’s blogroll and the results were not encouraging. Both SupCom Live and SupCom Universe are now gone (no sense in linking because I mean gone). SupCom HQ hasn’t updated since 2007. At least GameReplays is still around, and it has a very active Supreme Commander 2 section. Is that all that’s […]

Grokmoo and I launch a new PC gaming blog

Monday, October 20th, 2008

To the the readers loyal enough to SupComTalk to still be checking to updates to this very day: Rejoice! Grokmoo and I have started a new PC gaming blog called PC Game Fun Time. We’re hoping it’ll be exactly like SupComTalk in its prime (seeing as how much fun we had writing this blog), only […]

Share the love of SupComTalk this holiday season

Monday, December 10th, 2007

Forged Alliance came out recently and we have a great new crop of writers working on SupComTalk. The only thing we need now is more readers! That’s right, Supreme Commander has seen a bit of a resurgence with the release of its expansion, but shocking as it may be, many of the latest generation of […]

A list of things still missing in Forged Alliance, Session 1

Sunday, December 2nd, 2007

I have been playing Forged Alliance for a few weeks now, mostly against the comp, since I only play for a bit at a time (I can save in single player. . ) I love all the stuff that they changed! So nice! GPG proved that they will listen to their customers and fans! Nice […]

The rumors of SupComTalk’s death are greatly exaggerated

Sunday, September 23rd, 2007

Hey everyone, I’m back, not a month after declaring this site dead. Well, it turns out there are other things in store for it. I’m handing the reins over to another group of writers who want to continue the blog. I’ll keep my eye on it periodically like a watchful grandfather, and who knows, when […]

So, I guess this is the end …

Wednesday, August 29th, 2007

In case you haven’t noticed, this site has been a bit barren as of late. The simple truth is, both Grokmoo and I no longer play the game anymore, and it doesn’t make sense for us to keep updating the blog if we aren’t keeping up to date ourselves on the multiplayer scene. I’m sorry […]

Fresh patch open thread

Thursday, August 2nd, 2007

Smell that scent in the air? That’s the olfactory sensation of fresh patch, hot from the oven. And predictably, you readers are going to want to talk about it, as well as other assorted topics (it has been awhile since the last open thread, after all). I have been contacted by several more people who […]

Supreme Commander v3260 patch is released

Tuesday, July 31st, 2007

The v3260 patch for Supreme Commander came out yesterday. This was the patch that was announced over a month and a half ago with the promise of “You asked for them. They’re coming.” As was correctly speculated, “they” turned out to be new units; specifically, T2 fighter/bombers for UEF and Cybran and a T2 cruise […]

Contributoring writers desperately needed

Monday, July 23rd, 2007

In case you haven’t noticed, this site has been a bit barren of late. There’s good reason for that. I just started my job today and Grokmoo is starting his job tomorrow, and as a result, the amount of time we have available to write about the game (let alone play it) has plummeted. This […]

A midsummer night’s open thread

Wednesday, July 18th, 2007

Phew, it’s been awhile since we had one of these here open threads. So here’s one. As usual, feel free to discuss just about anything in this here open thread, though, predictably, the conversation does mostly tend to gravitate towards Supreme Commander. If you want to talk about the work that this open thread is […]