Archive for the 'Multiplayer' Category

Naval strategies on Roanoke Abyss

Saturday, July 14th, 2007

In an attempt to add a little variety to the replay reviews we have done here on SupCom Talk, today I’ll be looking at a 1v1 match on Roanoke Abyss. Many of you have been clamoring for more replay reviews recently, and so we are trying to deliver. Also keep in mind that [...]

GPG press release: $5,000 in prize money for newly announced tournaments

Wednesday, July 11th, 2007

Fresh off the press, here is a GPG press release announcing new tournaments with good prize money. Expert players, start your engines!
REDMOND, WA (July 11, 2007): Chris Taylor’s Gas Powered Games, Corp., a leading developer of multi-platform interactive entertainment, today announced a series of Supreme Commander tournaments that will be played via the GPGnet [...]

Early T2 and other small map strategies on Theta Passage

Sunday, July 8th, 2007

I recently found an excellent replay on the vault showing a 1v1 match between two excellent, big name players in the SupCom community: Unconquerable and TheLittleOne. The match is played on Theta Passage, and it highlights many of the strategies now being used by top players on small maps. It is of course [...]

A monthly fee for GPGnet is probably a no-go

Tuesday, July 3rd, 2007

Judging by our recent poll results, it looks like Gas Powered Games would not be successful at charging a monthly fee for GPGnet. As of the time of writing this post, 51% of the poll’s respondents said that they wouldn’t pay for GPGnet, and another 24% said that they wouldn’t pay for basic access, [...]

Are you a unit donor?

Tuesday, July 3rd, 2007

Cross-posted to Supcom-Live.
Following yesterday’s post on advantageous ways to donate all of your units to your ally upon death, it struck me that I haven’t yet blogged about the importance of unit donations in general. These suggestions are most apt for 2v2 and 3v3 ladder games, where you live and die as a team, [...]

Timing your death to allow unit donations to teammates

Monday, July 2nd, 2007

Grokmoo and I got back from the beach today. It was a lot of fun, especially sailing in the Delaware Bay and motorboating in the Atlantic Ocean. Oh, and the beach wasn’t too bad either. And I got a hole-in-one on three separate holes at the mini-golf course; the last hole-in-one even [...]

Beach bloggin’ open thread

Saturday, June 30th, 2007

Grokmoo and I are at the beach with a friend for the rest of the weekend, so our postings may be more sporadic than usual. At least we have a laptop and a neighbor’s free WiFi connection to leech off of. This, however, is an open thread like all of the others, and [...]

Official unit downloads coming August 1?

Friday, June 29th, 2007

Those of you who’ve played on GPGnet recently have seen the teaser countdown in the GPGnet header banner rotation. It has a full countdown (including days, hours, minutes, and seconds) to August 1. So what happens on August 1? The only clue we have is the text “You asked for it; they’re [...]

2v2 ladder reset

Tuesday, June 26th, 2007

Son of Shagrat previously announced that the 2v2 ladder would be reset. Well, it’s now happened, with all teams starting over at 0-0-0. The top ten teams before the reset did get special awards, however. I just feel bad for #11. I hope this is the last time we see a [...]

A non-cheating way to achieve no-fog

Tuesday, June 26th, 2007

I was playing some 2v2 ranked ladder games with Wuped two days ago and he taught me some excellent strategies that he gave the okay to pass on to all of you. If you don’t recognize the name, Wuped and his partner ktachuck are currently ranked #6 on the 2v2 ladder, so they’re obviously [...]