Archive for the 'Multiplayer' Category

Beach bloggin’ open thread

Saturday, June 30th, 2007

Grokmoo and I are at the beach with a friend for the rest of the weekend, so our postings may be more sporadic than usual. At least we have a laptop and a neighbor’s free WiFi connection to leech off of. This, however, is an open thread like all of the others, and [...]

Official unit downloads coming August 1?

Friday, June 29th, 2007

Those of you who’ve played on GPGnet recently have seen the teaser countdown in the GPGnet header banner rotation. It has a full countdown (including days, hours, minutes, and seconds) to August 1. So what happens on August 1? The only clue we have is the text “You asked for it; they’re [...]

2v2 ladder reset

Tuesday, June 26th, 2007

Son of Shagrat previously announced that the 2v2 ladder would be reset. Well, it’s now happened, with all teams starting over at 0-0-0. The top ten teams before the reset did get special awards, however. I just feel bad for #11. I hope this is the last time we see a [...]

A non-cheating way to achieve no-fog

Tuesday, June 26th, 2007

I was playing some 2v2 ranked ladder games with Wuped two days ago and he taught me some excellent strategies that he gave the okay to pass on to all of you. If you don’t recognize the name, Wuped and his partner ktachuck are currently ranked #6 on the 2v2 ladder, so they’re obviously [...]

Keeping your “My Documents” folder clean

Tuesday, June 26th, 2007

I came across this fix awhile ago, used it, and then forgot about it, but I’m realizing that many other people are still suffering from the same ailment, so here’s the fix again. But first, I need to explain what I’m talking about.
The GPGnet multiplayer client automatically stores game data statistics about every multiplayer [...]

Minor GPGnet Replay Vault bug

Monday, June 25th, 2007

There’s a small bug I’ve noticed recently in the Replay Vault and I was wondering if it happens to anyone else. It looks like the “Game Type” is frequently being recorded incorrectly. For instance, I just played three 2v2 ranked ladder games tonight, but all three replays are showing up in the Reply [...]

Reader evaluation of the GPGnet patch

Sunday, June 24th, 2007

Hopefully everyone has had time by now to check out the recent GPGnet patch. The largest changes are the addition of the 3v3 ladder and the new rewards system (which also changes all of the rank icons in chat rooms). So, what’s your feedback on the icons?
Also, how do you feel about the [...]

New Cybran exploit in the wild

Friday, June 22nd, 2007

Breaking news! While this reporter was playing in the Friday Evening BLITZ tournament, a new exploit seems to be in the wild. Apparantly a Cybran player (who shall remain nameless) managed to upgrade his commander with cloak and stealth in 8 minutes without having the upgrades and without drawing power. How this was done still [...]

GPGnet patch version 1.5.110 released

Friday, June 22nd, 2007

The latest version of GPGnet, 1.5 was just released (as it was previously announced it would be). The patch notes, as announced by Son of Shagrat on the official forum, are as follows:
GPGnet Award System
A new award and avatar system has been put in place. In your Profile, you will note many new recognitions [...]

Woohoo, I beat Supreme Art of Defense!

Sunday, June 17th, 2007

The custom map Art of Defense is all the rage these days on GPGnet (sorry Zone Control). It is widely liked for how difficult it is. You can be a really good player and still need multiple tries to figure it out (like I saw when playing with Unconquerable), because it’s quite different [...]