Archive for the 'News' Category

High quality AI to come with Forged Alliance?

Friday, July 13th, 2007

This isn’t as interesting as it might be if high quality AI mods like Sorian’s AI didn’t exist, but it seems likely that the default AI will be receiving a substantial overhaul when Forged Alliance hits shelves. There is an E3 report over at shacknews which talks about this and other things related to [...]

GPG press release: $5,000 in prize money for newly announced tournaments

Wednesday, July 11th, 2007

Fresh off the press, here is a GPG press release announcing new tournaments with good prize money. Expert players, start your engines!
REDMOND, WA (July 11, 2007): Chris Taylor’s Gas Powered Games, Corp., a leading developer of multi-platform interactive entertainment, today announced a series of Supreme Commander tournaments that will be played via the GPGnet [...]

Forged Alliance E3 Impressions

Wednesday, July 11th, 2007

Gamespot has the scoop on the upcoming Supreme Commander Forged Alliance details that were revealed at this year’s E3. Besides confirming a number of things we’ve previously reported on this site, quite a few interesting new tidbits have been released.
First off, it is confirmed that there will be a total of 110 new units, [...]

Forged Alliance trailer and more screenshots released

Friday, July 6th, 2007

The trailer for the Supreme Commander stand-alone expansion Forged Alliance has been released (direct link). Also, new screenshots have been released. Let’s try to figure out what these new units are in the images. We’ll start off with these two and then continue in subsequent posts. Let’s just say the air [...]

Old replays no longer worthless

Thursday, July 5th, 2007

There’s a new utility in town. It’s called the Supreme Commander Old Replays Player (SORP). And surprisingly enough, it does exactly what it says it does: it lets you play old replays. No longer will old replays sit around on your hard drive, rotting away like so much rancid digital refuse tossed [...]

Forged Alliance details

Saturday, June 30th, 2007

Since our thread announcing the upcoming release of Supreme Commander: Forged Alliance, a number of details about the new standalone title have emerged. Gamespot has a Q&A on the new title, and several users have also contributed speculation in comments. Interestingly, there is also a thread in the official forums created by jables, [...]

Official unit downloads coming August 1?

Friday, June 29th, 2007

Those of you who’ve played on GPGnet recently have seen the teaser countdown in the GPGnet header banner rotation. It has a full countdown (including days, hours, minutes, and seconds) to August 1. So what happens on August 1? The only clue we have is the text “You asked for it; they’re [...]

New standalone SupCom title in the works

Thursday, June 28th, 2007

Eurogamer has the scoop on a new standalone game in the Supreme Commander series, titled Supreme Commander: Forged Alliance. The release date is scheduled for November, and it will include over 100 new units, including “fully realised navies, orbital weaponry and advanced counter-intelligence technologies.” Hopefully all of these features will make it into [...]

Stealth Cybran nerf in the v3255 patch

Wednesday, June 27th, 2007

This probably flew under most people’s radar, but there was a huge stealth Cybran nerf in the v3255 patch whose ramifications are just now being felt. This nerf was the complete removal of the Cerebus, the Cybran’s T2 point defense! Now you probably didn’t realize because it was replaced by a seemingly identical, [...]

2v2 ladder reset

Tuesday, June 26th, 2007

Son of Shagrat previously announced that the 2v2 ladder would be reset. Well, it’s now happened, with all teams starting over at 0-0-0. The top ten teams before the reset did get special awards, however. I just feel bad for #11. I hope this is the last time we see a [...]