Archive for the 'Replays' Category

Even the good players lose to tactical missiles

Saturday, March 31st, 2007

Check out this exciting match between Gollum (ranked 4th) and Ftang (ranked 7th). The match is played on Open Palms, which is a small, mass-rich map where the conflict starts almost immediately and never slows down. It’s pretty much the optimal map to watch great players really going at it, which is what [...]

Epic 6-way free for all at sea

Tuesday, March 27th, 2007

If you thought the five-way free for all at sea was epic, you ain’t seen nothing yet. Unconquerable and crew return to do one better in this ridiculous match (and when I saw ridiculous, I’m talking dozens-of-galactic-colossi-ridiculous). The players were Unconquerable, RapierX, DeadLegion, SonofShagrat, TimmyFred, and Unclean_Beast. Unfortunately, the former three players [...]

A tactical duel

Friday, March 23rd, 2007

I just finished another 1v1 match on Winter’s Duel, and it was by far the closest game I have yet played. Both of us teched up at roughly the same pace, and I was only able to gain a very slight lead at tech 2. As is seemingly inevitable, we both rushed to [...]

2v2 fun and games

Thursday, March 22nd, 2007

As promised, CydeWeys and I have begun playing some ranked 2v2 games together. Our first match-up was against the current #3 team, SYSTEM17 and SYSTEM26. We ended up winning by both getting siege bots before our opponents and overrunning them. It was a fun little match, but I do have a couple [...]

The octopus strategy

Wednesday, March 21st, 2007

A long time ago, back in the days of Total Annihilation, the buzzword “octopus” was all of the rage. It was a way of playing that involved having no centralized base and rapidly spreading across the map, getting and holding essential resources far faster than any opponent. The name “octopus” comes from an [...]

How to defeat a turtle

Sunday, March 18th, 2007

I just defeated a turtled-in opponent in ranked play. He played rather defensively and found himself encircled. But he built lots of defenses and forced me to come get him. Meanwhile, he had tech 2 artillery shooting out at my forces, forcing me to put up a lot of shields to protect [...]

Unconquerable v FunkOff match replays

Wednesday, March 14th, 2007

Yesterday I interviewed Unconquerable and FunkOff prior to a set of exhibition matches. They played three games, with Unconquerable winning two and drawing one (thus living up to his pseudonym). Without further ado, here are the replays and some analysis:
Match 1: Unconquerable (Cybran) v FunkOff (UEF) on Finn’s Revenge
The game starts off pretty [...]

One trick wonders

Tuesday, March 13th, 2007

I just finished playing a very exciting 1v1 ranked game of SupCom. It was on Winter’s Duel, which, if you have read some of my other posts, you will know is a map I have played quite often. While the game was very fun and challenging on my end, I am left with [...]

Climbing the ranks

Monday, March 12th, 2007

Over the past five days or so, I have been playing lots of ranked SupCom games online. As of this writing, I am now ranked 167th on GPGnet, although this will undoubtedly already have changed within hours. Climbing up the ranks has been a lot of fun. I have played roughly 30 [...]

Tech 1 gunships

Sunday, March 11th, 2007

If you followed the many previews and interviews involving SupCom before it came out, you probably remember a feature that was touted by Chris Taylor several times: the ability of troops to fire out of transports. You may also remember that it was planned for mobile shield generators to function while in transport, as [...]