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	<title>Supreme Commander Talk &#187; custom map</title>
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	<description>Transporting our ACUs to your base since 2007</description>
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		<title>Woohoo, I beat Supreme Art of Defense!</title>
		<link>http://www.supcomtalk.com/2007/06/17/woohoo-i-beat-supreme-art-of-defense/</link>
		<comments>http://www.supcomtalk.com/2007/06/17/woohoo-i-beat-supreme-art-of-defense/#comments</comments>
		<pubDate>Sun, 17 Jun 2007 16:47:43 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Maps]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Replays]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[custom map]]></category>
		<category><![CDATA[Supreme Art of Defense]]></category>
		<category><![CDATA[Supreme Commander]]></category>

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		<description><![CDATA[The custom map Art of Defense is all the rage these days on GPGnet (sorry Zone Control).  It is widely liked for how difficult it is.  You can be a really good player and still need multiple tries to figure it out (like I saw when playing with Unconquerable), because it&#8217;s quite different [...]]]></description>
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		<slash:comments>17</slash:comments>
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		<title>Mods and units should come to The Vault</title>
		<link>http://www.supcomtalk.com/2007/06/12/mods-coming-to-the-vault/</link>
		<comments>http://www.supcomtalk.com/2007/06/12/mods-coming-to-the-vault/#comments</comments>
		<pubDate>Tue, 12 Jun 2007 22:21:14 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[custom]]></category>
		<category><![CDATA[custom map]]></category>
		<category><![CDATA[GPGNet]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[The Vault]]></category>
		<category><![CDATA[third party]]></category>

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		<description><![CDATA[The Vault on GPGnet has much potential that it isn&#8217;t living up to.  Right now the only user-uploadable category it has is maps.  This has done wonders for the custom maps scene in multiplayer.  You actually see people regularly playing custom maps these days, which is great.  And if you haven&#8217;t [...]]]></description>
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		<slash:comments>7</slash:comments>
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