Want to win $1,000 simply by playing a game?

Wednesday, July 25th, 2007

This is just a reminder that the previously announced tournament, with a total prize purse of $5,000, takes place this weekend. Register now through GPGnet before it’s too late. Grokmoo and I will be too busy hunting for a place to live to partake (unfortunately!), but we wish our readers the very best [...]

How about a random teams option?

Friday, July 20th, 2007

I just played a fun custom game on Open Palms (okay, my teammate lagging out and then me dying to a huge mass of tactical missiles isn’t the part I’m referring to). Shloober, who was the host, was using an improvised random teams option. Teams were set to unlocked, starting positions were set [...]

The great commander death nuke controversy

Wednesday, July 18th, 2007

As some of you may remember, the commander death nuke used to do the full 70,000 nuclear explosion damage in beta and early retail versions. It was quickly reduced to a mere 4,000 damage (while keeping the now-ridiculously large explosion intact) to balance the game. The old 70,000 damage made it much too [...]

A monthly fee for GPGnet is probably a no-go

Tuesday, July 3rd, 2007

Judging by our recent poll results, it looks like Gas Powered Games would not be successful at charging a monthly fee for GPGnet. As of the time of writing this post, 51% of the poll’s respondents said that they wouldn’t pay for GPGnet, and another 24% said that they wouldn’t pay for basic access, [...]

2v2 ladder reset

Tuesday, June 26th, 2007

Son of Shagrat previously announced that the 2v2 ladder would be reset. Well, it’s now happened, with all teams starting over at 0-0-0. The top ten teams before the reset did get special awards, however. I just feel bad for #11. I hope this is the last time we see a [...]

Keeping your “My Documents” folder clean

Tuesday, June 26th, 2007

I came across this fix awhile ago, used it, and then forgot about it, but I’m realizing that many other people are still suffering from the same ailment, so here’s the fix again. But first, I need to explain what I’m talking about.
The GPGnet multiplayer client automatically stores game data statistics about every multiplayer [...]

Minor GPGnet Replay Vault bug

Monday, June 25th, 2007

There’s a small bug I’ve noticed recently in the Replay Vault and I was wondering if it happens to anyone else. It looks like the “Game Type” is frequently being recorded incorrectly. For instance, I just played three 2v2 ranked ladder games tonight, but all three replays are showing up in the Reply [...]

Reader evaluation of the GPGnet patch

Sunday, June 24th, 2007

Hopefully everyone has had time by now to check out the recent GPGnet patch. The largest changes are the addition of the 3v3 ladder and the new rewards system (which also changes all of the rank icons in chat rooms). So, what’s your feedback on the icons?

How do you feel about the cosmetic [...]

New Cybran exploit in the wild

Friday, June 22nd, 2007

Breaking news! While this reporter was playing in the Friday Evening BLITZ tournament, a new exploit seems to be in the wild. Apparantly a Cybran player (who shall remain nameless) managed to upgrade his commander with cloak and stealth in 8 minutes without having the upgrades and without drawing power. How this was done still [...]

GPGnet patch version 1.5.110 released

Friday, June 22nd, 2007

The latest version of GPGnet, 1.5 was just released (as it was previously announced it would be). The patch notes, as announced by Son of Shagrat on the official forum, are as follows:
GPGnet Award System
A new award and avatar system has been put in place. In your Profile, you will note many new recognitions [...]