Our hopes for the patch and the revival of tech 2

Friday, May 4th, 2007

I was talking with Grokmoo yesterday and today and we both have very fervent hopes that the patch will open up the middle game. Supreme Commander (at least in competitive play) currently plays in two modes: tech 1 and tech 3. Tech 2 is little more than a highway pit stop between your [...]

What’s the verdict on coordinated attack?

Tuesday, May 1st, 2007

Coordinated attack is a feature in Supreme Commander that was highly-touted prior to release. Since then, it seems it’s been almost entirely forgotten about. Basically, to coordinate an attack, you set one attack order with one group of units, select another group of units, and then double click on the same attack point [...]

Watching a noob blossom

Tuesday, April 10th, 2007

One of my friends (who happens to live with Grokmoo) just got a new computer last week. Along with this new computer came the possibility of being able to play Supreme Commander, which of course he got started on immediately. He had played Supreme Commander a bit on Grokmoo’s computer before, but this [...]