Unconquerable v FunkOff match replays

Wednesday, March 14th, 2007

Yesterday I interviewed Unconquerable and FunkOff prior to a set of exhibition matches. They played three games, with Unconquerable winning two and drawing one (thus living up to his pseudonym). Without further ado, here are the replays and some analysis:
Match 1: Unconquerable (Cybran) v FunkOff (UEF) on Finn’s Revenge
The game starts off pretty [...]

Unconquerable v FunkOff exhibition matches

Wednesday, March 14th, 2007

Last night, Unconquerable faced off against FunkOff in a set of five exhibition matches. Grokmoo and I got the exclusive pre-match interview, which you can read below. Replays will be posted tomorrow. Only three matches ended up being played, of which Unconquerable won 2 and drew 1.
Cyde Weys: So how do each [...]

One trick wonders

Tuesday, March 13th, 2007

I just finished playing a very exciting 1v1 ranked game of SupCom. It was on Winter’s Duel, which, if you have read some of my other posts, you will know is a map I have played quite often. While the game was very fun and challenging on my end, I am left with [...]

Ferrying and game control guides are on the wiki

Tuesday, March 13th, 2007

Here’s a brief update on how things are progressing on the wiki. So far it’s going very well, with two mostly-completed guides created already. Sawer has written a good guide on ferrying that includes helpful pictures. And Poseidon88 has put together a complete list of game controls, including some stuff that isn’t [...]

Climbing the ranks

Monday, March 12th, 2007

Over the past five days or so, I have been playing lots of ranked SupCom games online. As of this writing, I am now ranked 167th on GPGnet, although this will undoubtedly already have changed within hours. Climbing up the ranks has been a lot of fun. I have played roughly 30 [...]

Arctic assault

Friday, March 9th, 2007

Earlier today I played a really fun game on the map Arctic Refuge. It was the first time I have played on that map, and I found out I like it a lot. Mass deposits are fairly spread out, meaning you need to control large sections of the map to win, but there [...]

Newb tip: Watch your Commander

Thursday, March 8th, 2007

I was assassinated in a really unpleasant way today while playing an online ranked game. It was going okay. We both controlled about half of the map with strong defenses and were teching up for a big push. It could’ve gone either way. But at some point I had sent my [...]

The importance of intel

Tuesday, March 6th, 2007

Good intelligence is absolutely the most important aspect to Supreme Commander that many new players don’t grasp. Here’s a breakdown of some of the different kinds of intel, and how they’re useful:
Radar/Sonar: This is the most basic kind of intel. Many units in the game have fire ranges that are significantly longer than [...]

Want to write something on this site?

Tuesday, March 6th, 2007

Please direct your attention to a new page I’ve put up, “Write For Us“. Yes, that’s right, we are looking for people to write some guest spots for this blog! We can write enough on our own, but when it comes to Supreme Commander, enough is never enough: the more the better. [...]

Supreme Commander tricks part II

Monday, March 5th, 2007

In continuation of my previous post, Supreme Commander tricks part I, here are some additional tricks and nuances to the game that you may not be familiar with.

Control + left click formation move. The name says it all. If you already have your units in the formation you want, you can quickly issue [...]