The rumors of SupComTalk’s death are greatly exaggerated

Sunday, September 23rd, 2007

Hey everyone, I’m back, not a month after declaring this site dead. Well, it turns out there are other things in store for it. I’m handing the reins over to another group of writers who want to continue the blog. I’ll keep my eye on it periodically like a watchful grandfather, and [...]

“ZOMG the Forged Alliance trailer is out” open thread

Tuesday, July 10th, 2007

In case you were living under a rock that was encased in carbonite and buried in a Baghdad marketplace this past week, let me point out that the Supreme Commander stand-alone expansion Forged Alliance trailer was released this week. We still haven’t figured out what all of the units do. For instance, what [...]

Reader feedback open thread

Thursday, July 5th, 2007

Now’s your chance to tell us anything that’s been on your mind. How’s the site been doing? What do you like, and what do you not like? What should we do to make Supreme Commander Talk the best possible Supreme Commander resource for you?
And allow me to briefly hijack this open thread [...]

A monthly fee for GPGnet is probably a no-go

Tuesday, July 3rd, 2007

Judging by our recent poll results, it looks like Gas Powered Games would not be successful at charging a monthly fee for GPGnet. As of the time of writing this post, 51% of the poll’s respondents said that they wouldn’t pay for GPGnet, and another 24% said that they wouldn’t pay for basic access, [...]

Frenetic Friday open thread

Friday, June 15th, 2007

What’s on your mind? Have a lot of SupComming planned for tonight? It’s the weekend! And if you find yourself getting slightly bored of Supreme Commander, I highly recommend that you try playing some of the custom maps like Supreme Art of Defense and Zone Control. They’re like playing entirely different [...]

Hellday open thread

Monday, June 11th, 2007

What’s on your mind?
If you’re interested in a more guided discussion, how about this topic: is Supreme Commander heading in the right direction? If you don’t think it is, what would be the best way to fix it?

Cyde Weys is in the building

Thursday, May 31st, 2007

This is just a short little post to say that I’m back from my trip to California, and I will resume my regular writing duties here at SupComTalk shortly. I’m installing the patch as we speak and I will have something ready as soon as I am acclimated to all of the new changes.

Real life open thread

Monday, May 21st, 2007

This is off-topic, but so be it. We only need to do this once!
Grokmoo and I graduated from the University of Maryland, College Park today. I graduated with a BS in Computer Science and a minor in Astronomy, while Grokmoo graduated with BSs in Physics, Math, and Astronomy (freaking overachiever). Needless to [...]

Pre-patch jitters open thread

Saturday, May 19th, 2007

Tis an open thread like every other! Feel free to talk about anything on your mind, though I presume that many people are going to particularly want to talk about the (apparently) imminent patch. Oh, and we haven’t announced this explicitly yet, so here it is: GPG has canceled development on the DirectX [...]

An easier way to link Supreme Commander replays

Thursday, May 17th, 2007

Okay, as you may be aware, my previous attempt at this failed. But my current attempt is a success! I’ve had to modify the script so that it downloads the replays to this site’s server and creates the link to there, but it works! Basically, you put in a replay:-style link (the [...]