Old replays no longer worthless

Thursday, July 5th, 2007

There’s a new utility in town. It’s called the Supreme Commander Old Replays Player (SORP). And surprisingly enough, it does exactly what it says it does: it lets you play old replays. No longer will old replays sit around on your hard drive, rotting away like so much rancid digital refuse tossed [...]

A monthly fee for GPGnet is probably a no-go

Tuesday, July 3rd, 2007

Judging by our recent poll results, it looks like Gas Powered Games would not be successful at charging a monthly fee for GPGnet. As of the time of writing this post, 51% of the poll’s respondents said that they wouldn’t pay for GPGnet, and another 24% said that they wouldn’t pay for basic access, [...]

Are you a unit donor?

Tuesday, July 3rd, 2007

Cross-posted to Supcom-Live.
Following yesterday’s post on advantageous ways to donate all of your units to your ally upon death, it struck me that I haven’t yet blogged about the importance of unit donations in general. These suggestions are most apt for 2v2 and 3v3 ladder games, where you live and die as a team, [...]

Forged Alliance details

Saturday, June 30th, 2007

Since our thread announcing the upcoming release of Supreme Commander: Forged Alliance, a number of details about the new standalone title have emerged. Gamespot has a Q&A on the new title, and several users have also contributed speculation in comments. Interestingly, there is also a thread in the official forums created by jables, [...]

Stealth Cybran nerf in the v3255 patch

Wednesday, June 27th, 2007

This probably flew under most people’s radar, but there was a huge stealth Cybran nerf in the v3255 patch whose ramifications are just now being felt. This nerf was the complete removal of the Cerebus, the Cybran’s T2 point defense! Now you probably didn’t realize because it was replaced by a seemingly identical, [...]

2v2 ladder reset

Tuesday, June 26th, 2007

Son of Shagrat previously announced that the 2v2 ladder would be reset. Well, it’s now happened, with all teams starting over at 0-0-0. The top ten teams before the reset did get special awards, however. I just feel bad for #11. I hope this is the last time we see a [...]

Keeping your “My Documents” folder clean

Tuesday, June 26th, 2007

I came across this fix awhile ago, used it, and then forgot about it, but I’m realizing that many other people are still suffering from the same ailment, so here’s the fix again. But first, I need to explain what I’m talking about.
The GPGnet multiplayer client automatically stores game data statistics about every multiplayer [...]

Minor GPGnet Replay Vault bug

Monday, June 25th, 2007

There’s a small bug I’ve noticed recently in the Replay Vault and I was wondering if it happens to anyone else. It looks like the “Game Type” is frequently being recorded incorrectly. For instance, I just played three 2v2 ranked ladder games tonight, but all three replays are showing up in the Reply [...]

Reader evaluation of the GPGnet patch

Sunday, June 24th, 2007

Hopefully everyone has had time by now to check out the recent GPGnet patch. The largest changes are the addition of the 3v3 ladder and the new rewards system (which also changes all of the rank icons in chat rooms). So, what’s your feedback on the icons?
Also, how do you feel about the [...]

New Cybran exploit in the wild

Friday, June 22nd, 2007

Breaking news! While this reporter was playing in the Friday Evening BLITZ tournament, a new exploit seems to be in the wild. Apparantly a Cybran player (who shall remain nameless) managed to upgrade his commander with cloak and stealth in 8 minutes without having the upgrades and without drawing power. How this was done still [...]