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	<title>Supreme Commander Talk &#187; Total Annihilation</title>
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	<link>http://www.supcomtalk.com</link>
	<description>Transporting our ACUs to your base since 2007</description>
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		<title>Playing with Total Annihilation-style metal maps</title>
		<link>http://www.supcomtalk.com/2007/08/03/playing-with-total-annihilation-style-metal-maps/</link>
		<comments>http://www.supcomtalk.com/2007/08/03/playing-with-total-annihilation-style-metal-maps/#comments</comments>
		<pubDate>Fri, 03 Aug 2007 15:13:12 +0000</pubDate>
		<dc:creator>Black Angel</dc:creator>
				<category><![CDATA[Mods]]></category>
		<category><![CDATA[metal mod]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[Total Annihilation]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/08/03/playing-with-total-annihilation-style-metal-maps/</guid>
		<description><![CDATA[Once upon a time, there was a game called Total Annihilation. It was very much like Supreme Commander, except the models were simpler and mass was metal, oh and there were no annoying Jehova’s Witness aliens with overpowered tech 1 tanks. Anyway, while the economy was much more unforgiving to those who failed Resource Management [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>&#8220;Supreme Commander&#8221; is featured article on Wikipedia</title>
		<link>http://www.supcomtalk.com/2007/07/25/supreme-commander-is-featured-article-on-wikipedia/</link>
		<comments>http://www.supcomtalk.com/2007/07/25/supreme-commander-is-featured-article-on-wikipedia/#comments</comments>
		<pubDate>Wed, 25 Jul 2007 23:22:42 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Other]]></category>
		<category><![CDATA[Gas Powered Games]]></category>
		<category><![CDATA[GPG]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[Total Annihilation]]></category>
		<category><![CDATA[Wikipedia]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/07/25/supreme-commander-is-featured-article-on-wikipedia/</guid>
		<description><![CDATA[As some of you may know, I&#8217;m an administrator on English Wikipedia, so it can&#8217;t have escaped my notice for too long that the article on Supreme Commander has become a featured article (and sue me if it took five weeks for me to notice).  Featured articles are the absolute best that Wikipedia have [...]]]></description>
		<wfw:commentRss>http://www.supcomtalk.com/2007/07/25/supreme-commander-is-featured-article-on-wikipedia/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Gender issues and SupCom</title>
		<link>http://www.supcomtalk.com/2007/04/15/gender-issues-and-supcom/</link>
		<comments>http://www.supcomtalk.com/2007/04/15/gender-issues-and-supcom/#comments</comments>
		<pubDate>Sun, 15 Apr 2007 16:07:10 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Meta]]></category>
		<category><![CDATA[females]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[Supreme Commander Talk]]></category>
		<category><![CDATA[Total Annihilation]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/15/gender-issues-and-supcom/</guid>
		<description><![CDATA[Following the age demographics poll from three days ago, which confirmed my suspicions that the majority of the readers on this site are young but not too young (70% between 18 and 34), I have another question to ask: how many of you are females?  I would honestly be surprised if the answer were [...]]]></description>
		<wfw:commentRss>http://www.supcomtalk.com/2007/04/15/gender-issues-and-supcom/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Escapism in gaming</title>
		<link>http://www.supcomtalk.com/2007/04/14/starcraft-and-total-annihilation/</link>
		<comments>http://www.supcomtalk.com/2007/04/14/starcraft-and-total-annihilation/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 21:07:23 +0000</pubDate>
		<dc:creator>Ph4ZeD</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[escapism]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[StarCraft]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[Total Annihilation]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/04/14/starcraft-and-total-annihilation/</guid>
		<description><![CDATA[Lately, I&#8217;ve been mulling over that eternal debate that must be mentioned every day on GPGnet in one form or another: Why did StarCraft become one of the most popular games ever made? And why didn&#8217;tTotal Annihilation?
As my thoughts progressed on this topic, I had a breakthrough; an epiphany, if you will. It regards why [...]]]></description>
		<wfw:commentRss>http://www.supcomtalk.com/2007/04/14/starcraft-and-total-annihilation/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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		<title>Metal Heck for Supreme Commander!</title>
		<link>http://www.supcomtalk.com/2007/03/22/metal-heck-for-supreme-commander/</link>
		<comments>http://www.supcomtalk.com/2007/03/22/metal-heck-for-supreme-commander/#comments</comments>
		<pubDate>Fri, 23 Mar 2007 03:04:56 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Maps]]></category>
		<category><![CDATA[Metal Heck]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[Total Annihilation]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/03/22/metal-heck-for-supreme-commander/</guid>
		<description><![CDATA[This has to be the best custom map for Supreme Commander ever.  Remember that classic map &#8220;Metal Heck&#8221; from Total Annihilation?  If you never played TA, here&#8217;s the gist.  Most maps had metal deposits on them (which are identical to mass deposits in Supreme Commander, just with a different name).  But [...]]]></description>
		<wfw:commentRss>http://www.supcomtalk.com/2007/03/22/metal-heck-for-supreme-commander/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Veterancy really doesn&#8217;t do anything</title>
		<link>http://www.supcomtalk.com/2007/03/15/veterancy-really-doesnt-do-anything/</link>
		<comments>http://www.supcomtalk.com/2007/03/15/veterancy-really-doesnt-do-anything/#comments</comments>
		<pubDate>Fri, 16 Mar 2007 03:50:42 +0000</pubDate>
		<dc:creator>Cyde Weys</dc:creator>
				<category><![CDATA[Strategy]]></category>
		<category><![CDATA[artillery]]></category>
		<category><![CDATA[kill count]]></category>
		<category><![CDATA[mech marine]]></category>
		<category><![CDATA[nerf]]></category>
		<category><![CDATA[play balance]]></category>
		<category><![CDATA[Supreme Commander]]></category>
		<category><![CDATA[torpedo bomber]]></category>
		<category><![CDATA[Total Annihilation]]></category>
		<category><![CDATA[veteran]]></category>
		<category><![CDATA[veterancy]]></category>

		<guid isPermaLink="false">http://www.supcomtalk.com/2007/03/15/veterancy-really-doesnt-do-anything/</guid>
		<description><![CDATA[Veterancy had the potential to impact gameplay in Supreme Commander, but unfortunately, it was &#8220;play balanced&#8221; out to the point of utter meaningless.  Back in Total Annihilation, units received veteran status after five kills, and they became noticeably better.  Artillery would shoot more accurately, tanks would deal more damage (I think), etc.  [...]]]></description>
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		<slash:comments>11</slash:comments>
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